Halo 2 Anniversary – All Weapons

In this guide, you’ll find all the Weapons that are included in the Halo 2 Anniversary game.

United Nations Space Command Standard

Weapon NameDescription
BR55 Service Rifle
The BR55 Service Rifle is a shoulder-fired, bullpup battle rifle that is manufactured by Misriah Armory. It is the standard-issue rifle of the UNSC Army and Marine Corps. The BR55 is a gas-operated, rotating-bolt rifle that fires three-round bursts. It is highly accurate and has a high range.
MA5D Individual Combat Weapon System (Multiplayer only)
The MA5D Individual Combat Weapon System is a gas-operated, magazine-fed, rotating bolt automatic rifle that fires from the hip. It is a shorter and lighter variant of the standard MA5B assault rifle. The MA5D features a 32-round magazine and can fire up to 610 rounds per minute.
M6C Personal Defense Weapon System
The M6C Personal Defense Weapon System is a pistol that was used by the UNSC during the Human-Covenant war. It is a short recoil principle weapon that fires 12.7x40mm M228 Semi-Armor-Piercing High-Penetration/.50 Magnum rounds. It is handheld and single-handed and has a magazine size of 12 rounds with a maximum ammunition of 60 rounds or 5 magazines.
M7/Caseless Submachine Gun
The M7/Caseless Submachine Gun is a weapon that is used by the UNSC. It is a submachine gun that fires 5x23mm M443 Caseless Full Metal Jacket/.197 caliber rounds. It is gas-operated and has a rotating breech. It is low to medium damage and has a magazine size of 60 rounds. It has a maximum ammunition of 240 rounds and a rate of fire of 15 rounds per second. It is accurate from low to moderate ranges and has a muzzle velocity of 427 meters per second.   
M7S Caseless Submachine Gun (Multiplayer only)
The M7S Caseless Submachine Gun is a submachine gun manufactured by Misriah Armory. It is a gas-operated weapon with a rotating breech. It fires 5x23mm M443 Caseless Full Metal Jacket/.197 Caliber rounds. It is moderately accurate and has a short to medium range. It is effective against infantry but is less effective against vehicles. 
M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon
The M41 SSR MAV/AW is a shoulder-fired, semi-automatic rocket launcher that fires 102mm High-Explosive Anti-Tank Shaped Charges. It is manufactured by Misriah Armory and is issued to SPARTAN-IVs in the Spartan Assault loadout. It is very accurate and has a high damage per hit.  
Sniper Rifle System 99C-Series 2 Anti-Matériel BThe M41 SSR MAV/AW is a shoulder-fired, semi-automatic rocket launcher that fires 102mm High-Explosive Anti-Tank Shaped Charges. It is manufactured by Misriah Armory and is issued to SPARTAN-IVs in the Spartan Assault loadout. It is very accurate and has a high damage per hit.  
Sniper Rifle System 99C-Series 2 Anti-Matériel BThe Sniper Rifle System 99C-Series 2 Anti-Matériel B is a sniper rifle used by the UNSC. It is a shoulder-fired weapon that fires 14.5x114mm APFSDS rounds. It is gas-operated and has a rate of fire of 2 rounds per second. It is extremely accurate and has a pinpoint range of 2300 meters.
M90 Close Assault Weapon SystemThe M90 Close Assault Weapon System is a pump-action shotgun manufactured by Weapon System Technologies. It is classified as a Close Assault Weapon System due to its high damage at close range. It has a magazine size of 12 shells in Halo: CE and Halo 2, and 6 shells in Halo 3. It has maximum ammunition of 72 shells in Halo: CE, 48 shells in Halo 2, and 36 shells in Halo 3. 
M9 High-Explosive Dual-Purpose grenadeThe M9 High-Explosive Dual-Purpose grenade is a grenade manufactured by Misriah Armory. It is classified as a grenade and is used in the Halo series.
The grenade has a diameter of 14.8 centimeters (5.8 in) and weighs .4 kg (.875 lbs). It inflicts very high damage on impact and has maximum ammunition of four grenades in Halo: Combat Evolved and Halo 2. The grenade is thrown and can be used in either singleplayer or multiplayer mode
M41 Light Anti-Aircraft GunThe M41 Light Anti-Aircraft Gun is a rotary-barreled mounted machine gun that fires 12.7x99mm armor-penetrating rounds. It is electrically powered and has a rate of fire of 450-500 rounds per minute, 900 rounds per minute when overheated. It is medium to high in accuracy and has a medium to high range. The M41 Light Anti-Aircraft Gun is a United Nations Space Command weapon that is used during the Insurrection and the Human-Covenant war. It is a counterpart to the Plasma Turret, and its main counter weapon is the Spartan Laser.
M68 Asynchronous Linear-Induction MotorThe M68 Asynchronous Linear-Induction Motor is a Magnetic Accelerator Cannon used by the UNSC. It is a very high-damage weapon with a magazine size of 750 rounds. It has a very high muzzle velocity and accuracy, and a range of 8 kilometers.
M247 General Purpose Machine GunThe M247 General Purpose Machine Gun is a turret that was used in the Human-Covenant war. It is a large weapon that is 149.86 centimeters long and weighs 10.43 kilograms. It can fire 100 rounds of ammunition before needing to be reloaded. It has a range of 1,100 meters. 
M247H Heavy Machine Gun (Multiplayer only)The M247H Heavy Machine Gun is a heavy machine gun that is used by the United Nations Space Command. It is air-cooled, gas-operated, electrically fired, and belt-fed. It can fire up to 600 rounds per minute and has a muzzle velocity of 2,900 feet per second. It is accurate up to the medium range and is typically used in the Human-Covenant war and the post-war era. 

Forerunner Weapons

Weapon NameDescription
Sentinel BeamSentinel Beam is a Forerunner-directed energy weapon that is handheld or can be used with two hands. It has maximum ammunition of 100 battery units and a continuous fire mode. The beam is a yellow-orange laser beam in minor form and a blue energy beam in major form. It is very accurate and has an infinite range. It was used during the Forerunner-Flood war, the Human-Covenant war, and the post-war era. It is the counterpart to the MA5 series and the Type-25 Directed Energy Rifle.

Covenant Standard

Weapon NameDescription
Type-1 Energy Weapon/SwordThe Type-1 Energy Weapon/Sword is a close-quarters combat weapon used by the Covenant Empire. It inflicts significant damage to shields and can kill an opponent with a single lunge. The weapon has a maximum ammunition capacity of 100 battery units and can be fired in melee mode. 
Red variant (Multiplayer only)This weapon is a red variant of a Type-1 Energy Weapon/Sword. It inflicts high damage with each hit and has a magazine size of none, with a maximum of 100 battery units. It can only be used in melee mode and its ammunition type is plasma. Its range is close-quarters combat. It was used during the Human-Covenant war and the Human-Banished war. 
Type-25 Directed Energy PistolThe Type-25 Directed Energy Pistol is a Covenant energy weapon that appears in the Halo series. It is a semi-automatic pistol that fires superheated plasma rounds. The rounds have a medium level of accuracy and deal significant damage to shields and health. 
Type-25 Directed Energy RifleThe Type-25 Directed Energy Rifle, or “DMR,” is a rifle used by the Covenant in the Halo series. It is a handheld, one-handed weapon that fires superheated plasma. The DMR is a very accurate weapon but has a short to medium range. 
Type-26 Anti-Infantry Stationary GunThe Type-26 Anti-Infantry Stationary Gun is a Covenant anti-infantry turret that was first seen in Halo 3. It is a Shade turret that is mounted on a tripod. It has a mass of 30.39 kilograms and is 1.30 meters long. It is armed with a plasma cannon that can fire bolts of plasma at enemy infantry. It can be manned by one gunner.
Type-33 Guided Munitions LauncherThe Type-33 Guided Munitions Launcher, also known as the “needler” is a Covenant weapon that fires large spikes that home in on targets. The spikes do variable damage, from low damage to an instant kill. The weapon has a magazine size of either 20 or 30 needles, depending on the game, and it can be used by all Covenant races. This weapon fires explosive crystalline shards. It has a high accuracy and short-medium range. It is a counterpart to the MA5 Series assault rifle and the M7/Caseless Submachine Gun. 
Type-33 Light Anti-Armor WeaponThe Type-33 Light Anti-Armor Weapon is a Covenant ballistic projectile weapon that fires radioactive explosive rounds. It is a semi-automatic weapon that has a magazine size of 5 rounds, and a maximum ammunition of 30 rounds. It has a very high damage per hit and a rate of fire of 2 rounds per second. It has medium accuracy and range and can shoot up to 165 meters away. It is the counterpart to the Rocket Launcher, Plasma Launcher, and Incineration Cannon. 
Type-50 Sniper Rifle SystemThe Type-50 Sniper Rifle System is a sniper rifle that is used by the Covenant. It is a handheld, two-handed weapon that is 160.4 cm (63.2 in.) in length. It has a very high damage per hit and a magazine size of none. It can hold up to 100 Battery Units and fires semi-automatic rounds. The rounds are ionized hydrogen and the weapon has a linear particle acceleration. It is very accurate and has a range of 1500 meters (4900 ft).
Type-51 CarbineThe Type-51 Carbine is a semi-automatic, recoil-operated, charger-fed rifle that fires 8.7 x 60mm caseless radioactive projectiles. It is a medium damage-per-hit weapon with high accuracy. It has a range of 600 meters (2,000 ft). 
Type-42 Directed Energy Support WeaponThe Type-42 Directed Energy Support Weapon is a Covenant-manufactured, portable plasma turret. It is 131.7 centimeters in length and fires medium-damage, superheated plasma rounds at an average rate of fire of 600 rounds per minute. It is moderately accurate and has a medium range. 
Type-1 Anti Personnel grenadeIruiru Armory’s Type-1 Anti Personnel grenade is a very high damage per hit grenade with a kill radius of 3.96 meters and a damage radius of 12.9 meters. The grenade is fused when activated and explodes 3 seconds after hitting a surface. The grenade is accurate depending on the user and has a range that depends on the user.  
Scarab Gun (Easter Egg)The Scarab Gun is a rifle that shoots superheated plasma. It is handheld and single-handed, but can also be dual-wielded. It does extremely high damage and has unlimited ammo. It is all-purpose and has a high rate of fire. It is accurate and has a medium to far range. It was used in the Human-Covenant war and the Covenant Civil War.

Jiralhanae

Weapon NameDescription
Fist of RuktThe Fist of Rukt is a type-2 energy weapon/hammer used by the Jiralhanae. It is a two-handed melee weapon that is 67.3 cm (26.5 in) long. The Fist of Rukt inflicts high area-effect damage and can kill instantly. It fires a gravity shockwave. 
Type-25 Directed Energy Rifle/Jiralhanae variantThe Type-25 Directed Energy Rifle/Jiralhanae variant is a Covenant-directed energy weapon. It is a hand-held, single-handed weapon that fires superheated plasma. It has a magazine size of 100 charges per energy core and a maximum ammunition of 100 charges per energy core. It has a rate of fire of 360-540 shots/min and is moderately accurate. It has a short to medium range of 50 meters (160 ft). 
Type-25 Grenade LauncherThe Type-25 Grenade Launcher is a Covenant weapon that fires explosive grenades. It is handheld and can be fired with one or both hands. It is semi-automatic and has medium to high damage per hit. It can hold up to 18 grenades and has a medium-high accuracy. It has a close, medium, and semi-long range.  
Leave a Reply

Your email address will not be published. Required fields are marked *