It is a game based on a single place – the Mansion escaping by Everbyte, where you need to rotate the camera provided in each room to see and investigate the hidden clues and objects from different angles. This mystery can be hard at certain points. The screen can be sensitive somewhere at random points. However, if you follow this walkthrough guide, you can escape from the NOX mystery conveniently.
- First, knock on the bucket, grab a bone, and put it inside your box.

- Now go to your inventory, and you will see that bone there.

- Open the gate of the cell using this bone.

- Once the cell gate is opened, then you’ll be in the basement. Now find a box with a screwdriver and an upgraded version of bone, and get it into your box.

- There is something behind the box along the wall. Remove that box, and there is ventilation behind it.

- Use the already available screwdriver in your box, and open the ventilation shaft.

- Open the drawer of this cupboard, get that piece of drawing, and put it inside your box.

- Now open the door, and you will be in a new room, switch on the light using the rotation sign.

- Get another drawing piece under the couch and put it inside your box.

- Go to the inventory and combine both drawing pieces to make a clue.

- Go to the living room and get that book from the left side of the wardrobe into your box.

- Take the key by opening the book and putting it into your bag.

- Go to the hall, and open this door with the key obtained from the book.

- Afterwards, go to the main hall with stairs, and open this door using the code combination 478 obtained from the drawing piece.

- Now you are in the owner’s workroom, get the radio from the study table.

- Get the battery from the back side of the radio.

- Search for more clues from the wardrobe and grab the domino piece into your bag.

- Rotate the view with the rotation icon, go to this painting, and remove it.

- Now go inside this door from the hall.

- Then go to this domino game and solve it by putting the missing piece from your inventory.

- Solve the domino game like this.

- Grab this box from the couch and put it into your bag.

- Run a small ball across the box like this, get the key from the backside, and put it inside your bag.

- Go through this door using the key taken from the box.

- Then go to the bedroom, grab a torch from this drawer, and put it inside your bag.

- Go to inventory and put the battery from your bag into this torch.

- Go from the door of the bedroom to the child’s living room.

- Then grab the book from this table and put it into your bag. After that, erase this side of the board and swipe another side to see a clue. Open the book from this book, draw some colours, and paint in it.

- Rotate the view of the room, and go to the corridor using this door.

- Get this Axe from the wall, and put it inside the bag.

- Now go to the hall with stairs, and break the railing with the axe.

- Rotate the view, get that thing, and throw it to the ground through the broken railing.

- Get that mirror into your bag.

- Now go to inventory, put this mirror in front of the torchlight, and get this into your bag.

- Go to the hall room, remove this scenery, and turn off the light to get a clue.

- Now use your torch from the inventory to see the clue, which shows a secret time of the clock.

- Afterwards, turn on the light and go through the door leading to the bathroom again.

- Rotate the view of the bathroom and use this door to go to the dining room.

- Go to this clock, use that clue from the room, and get a key once the clue is done. Now go through this door that leads to the hobby room.

- You need to drop this ashtray from that table in the hobby room and grab this bottle into your bag from the side table. Now get cassettes from this table.

- Go to inventory, and you will have a yarn that can be helpful sooner or later.

- Rotate the view of the room and go through this door leading to the hall room.

- Go to this table from the hall room, and use that yarn from your inventory.

- Make a pattern using the yarn, which will make an attic stair.

- Go through these stairs to the store room.

- From the storeroom, grab this screw ranch into your bag, and go down the stairs to the hall room.

- Go to this vent to an underground room.

- Use a screw ranch to open this valve to turn off the steam, making the door accessible. Go from this door.

- Now you will be in this room, then use this portrait to move the arms of the robot. Grab a clue card from this wardrobe and put it into your bag. Get a piece of wood from this cupboard.

- Then change the view of the room and use this door to go back to the hall with stairs.

- Go into the child’s room and put that wooden piece on this table to move the arms of the robot. Press these wooden pieces to open this box. Get a puzzle piece and an old retro from this box.

- Change the view of the child’s room and use this door to enter the hall with stairs. Go to the upper right side door into the boss room.

- Once you are in this hobby room, place the missing piece on the table by putting the wooden piece from your inventory into the table. Then get a book from the first drawer.

- Now play the game named ‘The adventure of Space Captain’ and kill the animals in the game.

- Then go to the end to complete the mission and return to the hobby room.

- Return to the hobby room, and close the cupboard drawer. Rotate the solid white cube and play this game.

- Afterwards, go to the hobby room, exit from this doo to go in the hallway with stairs, then go from the down left-side door to the living room door.

- Go to this room, and tap that dart board present in the right corner of the front wall.

- Now aim at this dartboard; aim at four random points with the arrows to get it down.

- Turn on that switch from the backside to slide down the door of the bar showcase.

- Then change the positions of the bottles in random order.

- After that, take the billiard cue into your bag from the stool adjacent to the cigarette.

- Now rotate the view of the room and go to the front door into the store room again, tap on the window to close it, and put that billiard cue in front of the window to make it close.

- Later ignite these candles from the box using the ignitor.

- After that, rotate the view of the room and tap on the switch connected to the middle of the pillar. Now take that guideline paper from the box.

- Then open the box and get this round-shaped coin from inside.

- Now go to the map on the left side of the screen, go to option ‘1’, and fast forward to the bathroom.

- Rotate the view of the bathroom; use that round-shaped coin in the washing machine.

- Now use this manual from your inventory; tap the button from the controlling area on the front side of the washing machine.

- Rotate the controller to open the door of the washing machine and take that piece of train track.

- Now fast forward to the child’s bedroom using the map and selecting the location ‘2’.

- Put that missing piece of train track in this place.

- Tap on the train, and it will start moving and go under the bed.

- Then tap on the right side, and the train will come out of the bed, grab this door knob from the back side of the train.

- Go to the map again and tap on ‘-1’ to fast forward into this room, put that door knob at this door.

- After that, you will be in the dining room, which has tables and chairs in it.

- Slide the brown curtain, and grab this painting from the wall into your bag.

- Now adjust the chairs around the table, the chandelier will be felled on the table, and grab these cards into your bag.

- Go to a side table with a game of unfinished chess, and tap on the chess until most of the pieces fall.

- Now grab that black hat from the left side sofa and rotate the room view to find more clues from the wardrobe or anything like that.

- Then fast forward to the workroom using the map, rotate the room view hang this painting on the wall to the left side of the door.

- Now rotate the direction of these show pieces on the table, leading to sliding the painting behind it.

- Grab that Amulet piece using a tap on it and put it into your box.

- Return to Inventory to join the broken pieces taken from different rooms to form an Amulet.

- Fast forward to the bedroom using the map, rotate the room view, and put that amulet in the missing place in a drawer.

- After that drawer will open, having a hidden safe in it.

- Go through this paper that was grabbed recently, and has different symbols and numbers on it. The symbols provided at the bottom of the paper are the combinations of code to open the safe.

- Write this combination code on the safe, after which the door will open, and there will be a fuse, grab it and put it into your bag.

- After that, tap on the map, and fast travel to the basement by clicking on the ‘-1’.

- Now tap on this circuit board, and put the missing fuse in it.

- Inside there, you will see that the switches will react to each other. All of the switches will come to rest position at the same point.

- Rotate the view of the room, and use that door to enter the kitchen.

- Open the fridge from the kitchen to get some clues, and grab a piece of strawberry into your bag. After that, take that letter from the table.

- Rotate the room view to find some more clues along the cooking range. Then get an exit from this door.

- Now fast forward to the kitchen using the map and clicking ‘1’. Rotate the view of the room.

- Open this showcase, and grab this big pot piece from the shelf’s lower part.

- After that, put this pot in the sink next to the cooking range, fill it with water, and put it back in your bag.

- Go to the living room using the map in section ‘1’.

- There is a fire burning place; use the water pot and use the water pot to extinguish the fire.

- Now collect a billiard ball from the grate into your bag.

- Afterwards, go to the bedroom by fast-forwarding using the map in section ‘2’. Open this photo album from the suitcase.

- Put the missing piece of paper on an album page, open the drawer from the right side, and grab a pair of buttons into your bag.

- Now go to the hobby room under section ‘1’, put the piece of billiard in the centre of the billiard table to slide on the side and open to the downward hall.

- This room has several computers with camera footage of you tapping on individual screens.

- Rotate the view of the room to see a board area with some sticky notes and, below it, some boxes.

- Tap the open box to view it and then collect another glass ornament.

- Rotate the view of the room, and use this door to exit the laboratory. After that, rotate the view of the room to see this shelve.

- Open it and grab a measuring cup into your bag.

- Now open this file, and see various objects to find more clues.

- Then fast travel to the kitchen, and fill the measuring cup with water by putting it into the sink.

- Return to the laboratory, and open the same diary from the shelf to find more clues.

- Go to inventory, get that measuring cup, and tap on it to remove the extra water.

- After that, pour the water from the measuring cup into this flask, and go back to the diary to find more clues.

- Rotate the view of the room, and grab a piece bottle from the lower part of the shelf.

- Get this chemical bottle with two cubes on it and put it into your bag.

- After that, pour this chemical bottle into the flask, and then take another chemical bottle from the middle portion of the shelve.

- Now put that chemical bottle into the flask mixture, which will change to grey.

- Go to the diary with clues again, and wait on the clock as per this clue.

- Once the time is set on the clock, tap on the tubes, and you will see an increase in the temperature. Tap on it until the temperature on both bars is maximum right after that, grab the solution flask into your bag.

- Now put that flask with the mixtures into this measuring flask.

- Rotate the view of the room, go to the shelf, and grab the first chemical bottle into your bag. After that, put this chemical into the middle and left side flask.

- Now get another chemical bottle from the first and middle portions, and pour that chemical into the centre flask until the colour is red.

- Grab another chemical bottle from the second portion and a second bottle from the left side and pour it into the first flask. Get all other chemical bottles and pour them into this flask. Then rotate the view of the room and exit from the white door.

- Now fast forward to the dining room from the map, and rotate the view of the room to this door.

- Then go to the mystery room from the map, turn on the computer, and type the specific commands using the keyboard.

- Go to the laboratory again, and grab the pin from this table. Fast forward to the attic room from the map.

- Use that pin to open the lock of this box. Put the specific pattern, like tapping on the first pin two times, and put that red line in a straight line.

- Grab a hammer from inside, go back to the dining room using the map, and rotate the view of the room.

- Use a hammer to break the block from this door, leading to the open area with snow.

- Rotate the view, and tap on the steps to enter a garden area with a swing set, a sand pit, and a half-finished snowman.

- Slide on the sand using a tap, and you will see that covered with snow and has a few items in it.

- Now put that cube and other parts from your bag on the missing snowman to complete it, and after that, snow falling will be finished.
- Afterwards, tap on this windmill, and grab some blossoms from the right side into your bag.

- Go to the laboratory again from the map; since the colour of the two flasks is blue, then there will be a chair having a disk on it. Grab that disk into your bag.

- Return to the secret room again, put that disk into the computer system, and it will run specific commands. Put this as a password.

I hope this walkthrough guide has assisted you in solving the NOX Mystery by the most convenient and straightforward method.