Roblox Doors Script Hack

In this guide, you’ll find all the available scripts for the Roblox Doors game along with the procedure of executing the scripts using the Roblox script executor. Additionally, you’ll find out about the perks that you’ll be getting by using these scripts. 

Doors Script Hack

Doors is a spine-tingling first-person horror game that will immerse you in a world of suspense, fear, and unexpected twists. In this chilling adventure, you’ll navigate a mysterious and eerie environment where every door you open leads to new horrors and mysteries waiting to be unraveled. 

Functions of Scripts

The Roblox scripts give players remarkable abilities and powers to enhance their gameplay. The ‘Doors Script Hack’ offers a variety of functions such as the ability to rush with a key press, trigger an ambush with a key, summon a screech effect, activate Godmode for invulnerability, adjust walk speed and jump power, receive in-game notifications, and spawn entities. These features provide players with a big boost for a richer gaming experience.

  • Rush Key
  • Rush
  • Ambush Key
  • Summon Screech
  • Godmode
  • Walk speed 
  • Jump Power
  • Jumpscares
  • Notification
  • Entities Spawner

Scripts of the Doors Hack  

The players can use the following scripts to get some special perks in Roblox Doors Hack:

Scripts:

repeat task.wait() until game:IsLoaded()
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Player = game.Players.LocalPlayer
Player.CharacterAdded:Wait(); task.wait()
local Character = Player.Character
local Humanoid = Character:WaitForChild("Humanoid")
game:GetService("ReplicatedStorage").Bricks.PreRunShop:FireServer({})
task.wait(0.5)
game:GetService("ReplicatedStorage").Bricks.PreRunShop:FireServer({})
task.wait(3)
Character.Collision:Destroy()
local function goaway()
Humanoid.Health = 0
task.wait(1)
game:GetService("ReplicatedStorage").Bricks.PlayAgain:FireServer()
getgenv().stop = true
end
Humanoid.Died:Connect(goaway)
local function getRoom(num)
local timeout = 10
local found = workspace.CurrentRooms:FindFirstChild(num)
if not found then
repeat task.wait(0.1)
found = workspace.CurrentRooms:FindFirstChild(num)
timeout = timeout - 0.1
if timeout == 0 then
print('timed out... serverhopping')
goaway()
break
end
until found
end
return found
end
local CurrentRoom = 0
local function getCurrentRoom()
return CurrentRoom
end
local function TweenCharacter(cf)
local RootPart = Character:WaitForChild("HumanoidRootPart")
local Tween = TweenService:Create(RootPart, TweenInfo.new(1), {CFrame = cf})
Tween:Play()
Tween.Completed:Wait()
end
while true do
if getgenv().stop then break end
local room = getRoom(getCurrentRoom() + 1)
local door = room:WaitForChild("Door")
if door:FindFirstChild("Lock") then
room = getRoom(getCurrentRoom() + 1)
end
if getCurrentRoom() + 1 == 50 then
goaway()
end
door = room.Door
local Door = door:WaitForChild("Door")
TweenCharacter(Door.CFrame)
door.ClientOpen:FireServer()
CurrentRoom = CurrentRoom + 1
end
loadstring(game:HttpGet("https://raw.githubusercontent.com/LuaQLeak/neverlose.xyz/main/Doors.lua"))()
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Entities Spawner", "Synapse")
local Tab = Window:NewTab("Spawn")
local Section = Tab:NewSection("Entities")
Section:NewLabel("Click to spawn, keybinds are coming soon.")
Section:NewButton("Summon Halt", "Summon the blue blanket", function()
require(game.ReplicatedStorage.ClientModules.EntityModules.Shade).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end)
Section:NewButton("Summon Screech", "Summon the blob of slime", function()
require(game.StarterGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech)(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end)
Section:NewButton("Summon Glitch", "Summon Mr. Teleport", function()
require(game.ReplicatedStorage.ClientModules.EntityModules.Glitch).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end)
local UIS=game:GetService'UserInputService'
getgenv().KeyBind="Q"--Has to be letters
UIS.InputBegan:Connect(function(Key)
if Key.KeyCode==Enum.KeyCode[getgenv().KeyBind] and not UIS:GetFocusedTextBox() then
require(game.StarterGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech)(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end
end)
loadstring(game:HttpGet('https://raw.githubusercontent.com/StupidProAArsenal/main/main/deer%20customs',true))()
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local Window = OrionLib:MakeWindow({Name = "Mimic Hub", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
local Tab = Window:MakeTab({
Name = "Popular",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Popular"
})
Tab:AddButton({
Name = "Walk Speed",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
end
})
Tab:AddButton({
Name = "Jump Power",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 300
end
})
Tab:AddButton({
Name = "God Mode",
Callback = function()
Workspace[""..game.Players.LocalPlayer.Name].KillScript:Destroy()
end
})
local Tab = Window:MakeTab({
Name = "Player",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "Player"
})
Tab:AddButton({
Name = "God Mode",
Callback = function()
Workspace[""..game.Players.LocalPlayer.Name].KillScript:Destroy()
end
})
Tab:AddButton({
Name = "Jump Power",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 300
end
})
Tab:AddButton({
Name = "Walk Speed",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
end
})
Tab:AddButton({
Name = "Made by Beluga_white_editon",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 10000
end
})
OrionLib:MakeNotification({
Name = "Mimic Hub",
Content = "Notification content... what will it say??",
Image = "rbxassetid://4483345998",
Time = 5
})
OrionLib:Init()

How to execute Roblox Doors Hack scripts?

To successfully execute the scripts, you can follow these straightforward steps:

  • Begin by copying the script to your clipboard.
  • Launch the game and ensure you are in the game environment.
  • Attach your preferred Roblox executor tool and paste the script into the designated box or field within the executor interface. 
  • Initiate the script execution process by pressing the ‘Execute’ button and enjoy the special perks it brings to your gaming experience.  

 Best Roblox Script Executors

The Roblox script executors give you the power to enhance your gaming experience by injecting custom scripts into your favorite games. These versatile executors can unlock a realm of additional functionality that knows no bounds. Whether you’re playing on a PC, mobile device, or any other platform, our curated list of Roblox script executors offers seamless compatibility across the board.

  • Krnl Executor: This roblox script executor gains reputable recognition due to its ability to run complex scripts efficiently.
  • JJ Spoilt Executor: An exceptionally potent anti-ban script executor tool designed for Roblox games, compatible with a wide range of operating systems.
  • Fluxus Executor: An executor with a modest yet advanced user-friendly user interface to execute scripts for the Roblox games.
  • Velyse Executor: The Roblox Valyse Executor is a potent level 8 tool designed for exploiting Roblox games. It provides built-in protection against anti-cheat detection within the game.  
  • Arceus X (Android): The first ever Android Roblox Mod menu that can exploit your game by adding advanced features to the base game.