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Reading: Roblox Flag Wars Script
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Roblox Scripts

Roblox Flag Wars Script

Last updated: 2023/09/19 at 9:39 AM
admin

In this guide, you’ll find all the available scripts for the Roblox Flag Wars game along with the procedure of executing the scripts using the Roblox script executor. Additionally, you’ll find out about the perks that you’ll be getting by using these scripts.  

Contents
Flag Wars Function of ScriptsFlag Wars scriptsHow to execute Flag Wars scripts? Best Roblox Script Executors

Flag Wars 

Flag Wars is an exciting strategic Roblox game that pits two teams against each other in a battle for supremacy. Your mission is to retrieve the enemy’s flag while safeguarding your own. You must dig strategically around the map, exposing your enemy’s base and ultimately capturing their flag. Work closely with your teammates to devise a winning strategy, whether it’s digging tunnels, building defences, or launching daring flag retrieval missions.

Function of Scripts

The Flag Wars script offers a suite of powerful functions to enhance gameplay. These functions will allow you to auto-kill all with sniper, Set client side, and Teleport to flag. By executing the script, you can also get Silent Aim, and many other features.

  • Auto kill all with sniper
  • Set client side
  • Silent Aim
  • Teleport to flag
  • Fly
  • Grab flag
  • No clip
  • ESP Enemy

Flag Wars scripts

loadstring(game:HttpGet(“https://raw.githubusercontent.com/danielontopp/huge/main/Joe”,true))()
loadstring(game:HttpGet(“https://jumblescripts.com/JumbleHub.lua”))()
loadstring(game:HttpGet(“https://www.textbin.online/paste.php?raw&id=214”, true))()
loadstring(game:HttpGet(“https://raw.githubusercontent.com/DylanIsAKingL/Lua-Scripts/main/flag-wars-gunmod.lua”))()
loadstring(game:HttpGet(‘https://scripts.luawl.com/15397/HubLoader.lua’))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/frankblox/rbxscripts/main/0flagwarssss"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/kalasthrowaway/stuff/main/flagwars.lua"))()
local currPlayer = game:GetService("Players").LocalPlayer
local servPlayer = game:GetService("Players")
local RunService = game:GetService("RunService")
local teams = game:GetService("Teams")
local function numberRound(n)
    return math.floor(tonumber(n) + 0.5)
end
function isSameTeam(player)
    if player.team ~= currPlayer.team and player.team ~= teams["Neutral"] then
        return false
    else
        return true
    end
end
function isDead(player)
    if
        player == nil or player.Character == nil or player.Character:FindFirstChildWhichIsA("Humanoid") == nil or
            player.Character.Humanoid.Health <= 0
     then
        return true
    else
        return false
    end
end
function getEquippedWeapon(player)
    local char = player.Character
    local weapon = char and char:FindFirstChildWhichIsA("Tool")
    if weapon ~= nil then
        return weapon.Name
    else
        return "Holstered"
    end
end
function doESP()
    for _, v in next, servPlayer:GetPlayers() do
        if v ~= currPlayer and not isSameTeam(v) and not isDead(v) then
            for _, k in next, v.Character:GetChildren() do
                if not isSameTeam(v) and not isDead(v) and k:IsA("BasePart") and not k:FindFirstChild("dohmESP") then
                    local dohmESP = Instance.new("BoxHandleAdornment", k)
                    dohmESP.Name = "dohmESP"
                    dohmESP.AlwaysOnTop = true
                    dohmESP.ZIndex = 10
                    dohmESP.Size = k.Size
                    dohmESP.Adornee = k
                    dohmESP.Transparency = 0.7
                    dohmESP.Color3 = Color3.new(1, 0, 0)
                end
                if not isDead(v) and not v.Character.Head:FindFirstChild("dohmESPTag") then
                    local dohmESPTag = Instance.new("BillboardGui", v.Character.Head)
                    dohmESPTag.Name = "dohmESPTag"
                    dohmESPTag.Size = UDim2.new(1, 200, 1, 30)
                    dohmESPTag.Adornee = v.Character.Head
                    dohmESPTag.AlwaysOnTop = true
                    local topTag = Instance.new("TextLabel", dohmESPTag)
                    topTag.TextWrapped = true
                    topTag.Text =
                        (v.Name ..
                        " | " ..
                            numberRound((currPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude / 3) ..
                                "m" .. " | " .. getEquippedWeapon(v))
                    topTag.Size = UDim2.new(1, 0, 1, 0)
                    topTag.TextYAlignment = "Top"
                    topTag.TextColor3 = Color3.new(1, 1, 1)
                    topTag.BackgroundTransparency = 1
                else
                    v.Character.Head.dohmESPTag.TextLabel.Text =
                        (v.Name ..
                        " | " ..
                            numberRound((currPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude / 3) ..
                                "m" .. " | " .. getEquippedWeapon(v))
                end
            end
        end
    end
end
RunService.Stepped:Connect(function()
doESP()
end
)
local servPlayer = game:GetService("Players")
local currPlayer = game:GetService('Players').LocalPlayer
function getEquippedWeapon(player)
    local char = player.Character
    local weapon = char and char:FindFirstChildWhichIsA("Tool")
    if weapon ~= nil then
        return weapon.Name
    else
        return "Holstered"
    end
end
local currWeapon = getEquippedWeapon(currPlayer)
for _, v in pairs(servPlayer:GetPlayers()) do
    if v.Name ~= currPlayer.Name then
        task.wait(1)
local args = {
    [1] = game:GetService("Players").LocalPlayer.Character[currWeapon],
    [2] = {
        ["p"] = Vector3.new(127.24491882324219, 16.624034881591797, -84.08683776855469),
        ["pid"] = 1,
        ["part"] = v.Character.Head,
        ["d"] = 80.71643829345703,
        ["maxDist"] = 80.71429443359375,
        ["h"] = v.Character.Humanoid,
        ["m"] = Enum.Material.SmoothPlastic,
        ["sid"] = 1,
        ["t"] = 0.8510603182300679,
        ["n"] = Vector3.new(-0.20354677736759186, -0.016248714178800583, 0.9789304733276367)
    }
}
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args))
end
end
local currPlayer = game:GetService("Players").LocalPlayer
local servPlayer = game:GetService("Players")
local RunService = game:GetService("RunService")
local currTeams = game:GetService("Teams")
getgenv().Hitbox = {
    Settings = {
        ['hitpart'] = 'Head',
        ['hitsize'] = 5,
        ['transparency'] = 0.60,
        ['color'] =  BrickColor.new("Really blue")
    }
}
function isSameTeam(currTarget)
    if currTarget.team ~= currPlayer.team and currTarget.team ~= currTeams["Neutral"] then
        return false
    else
        return true
    end
end
function isDead(currTarget)
    if
        currTarget == nil or currTarget.Character == nil or
            currTarget.Character:FindFirstChildWhichIsA("Humanoid") == nil or
            currTarget.Character.Humanoid.Health <= 0
     then
        return true
    else
        return false
    end
end
RunService.Stepped:Connect(function()
for _, v in next, servPlayer:GetPlayers() do
    if v ~= currPlayer and not isSameTeam(v) and not isDead(v) then
                v.Character[getgenv().Hitbox.Settings.hitpart].Size = Vector3.new(getgenv().Hitbox.Settings.hitsize, getgenv().Hitbox.Settings.hitsize, getgenv().Hitbox.Settings.hitsize)
                v.Character[getgenv().Hitbox.Settings.hitpart].Transparency = getgenv().Hitbox.Settings.transparency
                v.Character[getgenv().Hitbox.Settings.hitpart].BrickColor = BrickColor.new("Really blue")
                v.Character[getgenv().Hitbox.Settings.hitpart].Material = "Neon"
                v.Character[getgenv().Hitbox.Settings.hitpart].CanCollide = false
    end
end
end)

How to execute Flag Wars scripts? 

In order to execute Flag Wars scripts you can follow these steps:

  • First, you have to copy the Flag Wars Script.
  • Launch the game, and then go to the exploit.
  • Paste the copied script into the exploit. 
  • Once you are done, click the Execute button to run the exploit.

Best Roblox Script Executors

You can enhance your in-game experience by executing a personalized script using the Roblox script executors. Such flexible executors have an endless range of potential applications. Whether you’re playing the game on a PC, smartphone, or other device, complete compliance on all platforms is ensured by our carefully chosen selection of Roblox script executors. 

  • JJ Spoilt Executor: An exceptionally potent anti-ban script executor tool designed for Roblox games, compatible with a wide range of operating systems.
  • Fluxus Executor: An executor with a modest yet advanced user-friendly user interface to execute scripts for the Roblox games.
  • Velyse Executor: The Roblox Valyse Executor is a potent level 8 tool designed for exploiting Roblox games. It provides built-in protection against anti-cheat detection within the game.  
  • Krnl Executor: This roblox script executor gains reputable recognition due to its ability to run complex scripts efficiently.
  • Arceus X (Android): The first ever Android Roblox Mod menu that can exploit your game by adding advanced features to the base game.

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admin November 11, 2023
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