Roblox Hood Customs Script

In this guide, you’ll find all the available scripts for the Roblox Hood Customs game along with the procedure of executing the scripts using the Roblox script executor. Additionally, you’ll find out about the perks that you’ll be getting by using these scripts. 

Hood Customs

Hood Customs is a thrilling multiplayer experience in the world of da hood. You have to collect an arsenal of weapons and engage in epic battles against top da hoodians. Your mission is to seal treasures and evade the vigilant enemy guards. But that’s not all; Hood Customs lets you fully customize your character, ensuring you stand out as you navigate the treacherous landscape of da hood. 

Functions of Scripts

The Hood Customs script offers a suite of powerful functions to enhance gameplay. It will allow you to get C Tools, WalkSpeed, and Anti Lock yourself. By executing the script, you can also Kill Yourself End Match and get Cam Lock. 

  • C Tools
  • WalkSpeed
  • Anti Lock
  • Kill Yourself and End Match
  • Anti AFK
  • Cam Lock
  • Aimbot
  • No Clip & Fly

Hood Customs Scripts

loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/FadedLock/main/YesEpic"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Cor..."))()
_G.TargetAim = {
[“Key”] = “e”,
[“Mode”] = “Toggle”, — “Toggle” or “Hold”
[“Prediction”] = 0.12831, — Lower if Lower Ping, Higher if Higher Ping
[“Auto-Prediction”] = false,
[“Aimpart”] = “HumanoidRootPart”,
[“Face-Target”] = false,
[“Notif-Toggle”] = false,
[“Chat-Toggle”] = false,
[“View-Toggle”] = false,
[“Resolver-V1”] = false,
[“Resolver-Delay”] = 0.195,
[“Resolver-Aimpart”] = “HumanoidRootPart”,
[“Resolver-AntiSky”] = true,
[“Resolver-AntiGround”] = true,
[“Resolver-Reverse”] = false,
[“Orbit-Toggle”] = false,
[“Orbit-Speed”] = 8,
[“Orbit-Size”] = 8,
[“Orbit-Height”] = 0, — No Negatives
[“Vertical-Velocity-Toggle”] = false,
[“Vertical-Velocity”] = 0,
[“Horizontal-Velocity-Toggle”] = false,
[“Horizontal-Velocity”] = 0,
[“Onshot-Visual”] = false,
[“Onshot-Visual-Color”] = Color3.fromRGB(119,0,255),
[“Onshot-Visual-Material”] = “ForceField”, — “Plastic”, “ForceField”, “Neon”
[“Onshot-Visual-Life”] = 1, — Seconds
[“Onshot-Sound”] = false,
[“Onshot-Sound-Sound”] = 12413331,
[“Check-For-Part”] = “HumanoidRootPart”,
[“FOV-Check”] = true,
[“FOV-Check-Color”] = Color3.fromRGB(119,0,255),
[“FOV-Size”] = 100,
[“Circle-Thickness”] = 2,
[“Filled-Circle”] = false,
[“Circle-Transparency”] = 1, –Invisible
[“Visible-Check”] = false,
[“Down-Check”] = false, — For Hood Customs and Untitled Hood
[“Dot”] = true,
[“Dot-Color”] = Color3.fromRGB(119,0,255),
[“Tracer”] = false,
[“Tracer-Color”] = Color3.fromRGB(119,0,255),
[“Highlight”] = false,
[“Highlight-Color”] = Color3.fromRGB(119,0,255),
}
loadstring(game:HttpGet(“https://raw.githubusercontent.com/nyulachan/nyula/main/Standalones/SilentAim”, true))()
getgenv().Prediction = 0.12167
getgenv().AimPart = “HumanoidRootPart”
getgenv().Key = “Q”
getgenv().DisableKey = “P”
getgenv().FOV = true
getgenv().ShowFOV = false
getgenv().FOVSize = 55
–// Variables (Service)
local Players = game:GetService(“Players”)
local RS = game:GetService(“RunService”)
local WS = game:GetService(“Workspace”)
local GS = game:GetService(“GuiService”)
local SG = game:GetService(“StarterGui”)
–// Variables (regular)
local LP = Players.LocalPlayer
local Mouse = LP:GetMouse()
local Camera = WS.CurrentCamera
local GetGuiInset = GS.GetGuiInset
local AimlockState = true
local Locked
local Victim
local SelectedKey = getgenv().Key
local SelectedDisableKey = getgenv().DisableKey
–// Notification function
function Notify(tx)
SG:SetCore(“SendNotification”, {
Title = “Evan’s Camlock”,
Text = tx,
Duration = 5
})
end
–// Check if aimlock is loaded
if getgenv().Loaded == true then
Notify(“Aimlock is already loaded!”)
return
end
getgenv().Loaded = true
–// FOV Circle
local fov = Drawing.new(“Circle”)
fov.Filled = false
fov.Transparency = 1
fov.Thickness = 1
fov.Color = Color3.fromRGB(255, 255, 0)
fov.NumSides = 1000
–// Functions
function update()
if getgenv().FOV == true then
if fov then
fov.Radius = getgenv().FOVSize * 2
fov.Visible = getgenv().ShowFOV
fov.Position = Vector2.new(Mouse.X, Mouse.Y + GetGuiInset(GS).Y)
return fov
end
end
end
function WTVP(arg)
return Camera:WorldToViewportPoint(arg)
end
function WTSP(arg)
return Camera.WorldToScreenPoint(Camera, arg)
end
function getClosest()
local closestPlayer
local shortestDistance = math.huge
for i, v in pairs(game.Players:GetPlayers()) do
local notKO = v.Character:WaitForChild(“BodyEffects”)[“K.O”].Value ~= true
local notGrabbed = v.Character:FindFirstChild(“GRABBING_COINSTRAINT”) == nil
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild(“Humanoid”) and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild(getgenv().AimPart) and notKO and notGrabbed then
local pos = Camera:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) – Vector2.new(Mouse.X, Mouse.Y)).magnitude
if (getgenv().FOV) then
if (fov.Radius > magnitude and magnitude < shortestDistance) then
closestPlayer = v
shortestDistance = magnitude
end
else
if (magnitude < shortestDistance) then
closestPlayer = v
shortestDistance = magnitude
end
end
end
end
return closestPlayer
end
–// Checks if key is down
Mouse.KeyDown:Connect(function(k)
SelectedKey = SelectedKey:lower()
SelectedDisableKey = SelectedDisableKey:lower()
if k == SelectedKey then
if AimlockState == true then
Locked = not Locked
if Locked then
Victim = getClosest()
Notify(“Locked onto: “..tostring(Victim.Character.Humanoid.DisplayName))
else
if Victim ~= nil then
Victim = nil
Notify(“Unlocked!”)
end
end
else
Notify(“Aimlock is not enabled!”)
end
end
if k == SelectedDisableKey then
AimlockState = not AimlockState
end
end)
–// Loop update FOV and loop camera lock onto target
RS.RenderStepped:Connect(function()
update()
if AimlockState == true then
if Victim ~= nil then
Camera.CFrame = CFrame.new(Camera.CFrame.p, Victim.Character[getgenv().AimPart].Position + Victim.Character[getgenv().AimPart].Velocity*getgenv().Prediction)
end
end
end)
while wait() do
if getgenv().AutoPrediction == true then
local pingvalue = game:GetService(“Stats”).Network.ServerStatsItem[“Data Ping”]:GetValueString()
local split = string.split(pingvalue,'(‘)
local ping = tonumber(split[1])
if ping < 225 then
getgenv().Prediction = 1.4
elseif ping < 215 then
getgenv().Prediction = 1.2
elseif ping < 205 then
getgenv().Prediction = 1.0
elseif ping < 190 then
getgenv().Prediction = 0.10
elseif ping < 180 then
getgenv().Prediction = 0.12
elseif ping < 170 then
getgenv().Prediction = 0.15
elseif ping < 160 then
getgenv().Prediction = 0.18
elseif ping < 150 then
getgenv().Prediction = 0.110
elseif ping < 140 then
getgenv().Prediction = 0.113
elseif ping < 130 then
getgenv().Prediction = 0.116
elseif ping < 120 then
getgenv().Prediction = 0.120
elseif ping < 110 then
getgenv().Prediction = 0.124
elseif ping < 105 then
getgenv().Prediction = 0.127
elseif ping < 90 then
getgenv().Prediction = 0.130
elseif ping < 80 then
getgenv().Prediction = 0.133
elseif ping < 70 then
getgenv().Prediction = 0.136
elseif ping < 60 then
getgenv().Prediction = 0.140
elseif ping < 50 then
getgenv().Prediction = 0.143
elseif ping < 40 then
getgenv().Prediction = 0.145
elseif ping < 30 then
getgenv().Prediction = 0.155
elseif ping < 20 then
getgenv().Prediction = 0.157
end
end
End

How to execute Hood Customs scripts? 

In order to execute Hood Customs scripts you can follow these steps:

  • First, you have to copy the Hood Customs script.
  • Launch the game, and paste the copied script into the designated box in the exploit executer.
  • Hit the Execute button to run the exploit and enjoy the free perks.

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