Roblox Idle Heroes Simulator

In this guide, you’ll find all the available scripts for the Roblox Idle Heroes Simulator game along with the procedure of executing the scripts using the Roblox script executor. Additionally, you’ll find out about the perks that you’ll be getting by using these scripts. 

Idle Heroes Simulator

Idle Heroes Simulator is an adventure game on the Roblox platform. You need to hire powerful heroes and equip different weapons to fight against Titans. You can upgrade your heroes to complete the achievements. Explore the world to collect pets that will accompany you on your journey.

Functions of Scripts

The Roblox scripts empower players with amazing abilities to enhance their gameplay. 

The ‘Idle Heroes Simulator’ script offers a range of functions. You can teleport to enemies, making navigation easier, and it includes an Auto Attack feature, which automates your combat actions against enemies. The script also provides Auto Next Level and Auto Open Chest functions, speeding up your progression and rewards collection. Additionally, it comes with Auto Farm, Auto Upgrade, Auto Hit, Auto Buy Heroes, and Auto Hire features to help manage various aspects of the game. These features provide players with a big boost for a richer gaming experience.

  • Tp To Enemy
  • Auto Attack Enemy
  • Auto Next Lvl
  • Auto Open Chest
  • Auto Farm
  • Auto Upgrade
  • Auto Hit
  • Auto Buy Heroes
  • Auto Hire

Idle Heroes Simulator Scripts

The players can use the following scripts to get some special perks in Roblox Idle Heroes Simulator:

Scripts:

loadstring(game:HttpGet('https://raw.githubusercontent.com/Nicuse/RobloxScripts/main/IdleHeroesSimulator.lua', true))()
local ui = loadstring(game:HttpGet('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/Shaman.lua'))()
local window = ui:Window({
    Text = "Idle Heroes Simulator"
})
local client = game.Players.LocalPlayer
local attackEvent = game:GetService("ReplicatedStorage").Packages["_Index"]["[email protected]"].knit.Services.WeaponService.RE.Swing
local Settings = {
    Autofarm = false,
    Autolevel = false,
}
local Utils = {} do
    function Utils.GetPlate()
        for _, plate in next, workspace:WaitForChild("Plots"):GetChildren() do
            if plate.Owner.Value == client then
                return plate.Name
            end
        end
    end
    function Utils.EnemyName()
        for _, enemy in next, workspace:WaitForChild("Plots")[Utils.GetPlate()].Enemy:GetChildren() do
            if enemy and enemy:IsA("BasePart") then
                return enemy.Name
            end
        end
    end
    function Utils.EnemyAttack()
        local enemyPlot = Utils.GetPlate()
        local enemyName = Utils.EnemyName()
        if enemyPlot and enemyName then
            attackEvent:FireServer(workspace.Plots[enemyPlot].Enemy[enemyName])
        end
    end
    function Utils.IsPlayerAlive()
        local humanoid = client.Character and client.Character.Humanoid
        local root = client.Character and client.Character:WaitForChild("HumanoidRootPart", 5)
        if root and (humanoid and humanoid.Health > 0) then
            return true
        end
    end
    function Utils.Teleport(part)
        if part and Utils.IsPlayerAlive() then
            client.Character.PrimaryPart:PivotTo(part)
        end
    end
    function Utils.GetEnemyLocation()
        for _, enemy in next, workspace:WaitForChild("Plots")[Utils.GetPlate()].Enemy:GetChildren() do
            if enemy and enemy:IsA("BasePart") then
                return enemy.CFrame * CFrame.new(0, 0, -5)
            end
        end
    end
    function Utils.Farm()
        Utils.Teleport(Utils.GetEnemyLocation()) do
            Utils.EnemyAttack()
        end
    end
    function Utils.CanLevel()
        for _, button in next, workspace:WaitForChild("Plots")[Utils.GetPlate()].Buttons:GetChildren() do
            local levelButton = string.find(button.Name, "NextLevel")
            if levelButton then
                return true
            end
        end
    end
    function Utils.LevelPosition()
        if Utils.IsPlayerAlive() and Utils.CanLevel() then
            for _, level in next, workspace:WaitForChild("Plots")[Utils.GetPlate()].Buttons.NextLevel:GetChildren() do
                if level:IsA("Part") and level.Name:find("Touch") then
                    return level.CFrame
                end
            end
        end
    end
    function Utils.AutoLevel()
        if Utils.IsPlayerAlive() and Utils.CanLevel() then
            for _, level in next, workspace:WaitForChild("Plots")[Utils.GetPlate()].Buttons.NextLevel:GetChildren() do
                local touch = string.find(level.Name, "Touch")
                if touch then
                    Utils.Teleport(Utils.LevelPosition())
                end
            end
        end
    end
end
local Tabs = {}
Tabs.Autofarm = window:Tab({ Text = "Main" }) do
    local Autofarm = Tabs.Autofarm:Section({ Text = "Autofarm" }) do
        Autofarm:Toggle({ Text = "Auto kill", Callback = function(value)
            Settings.Autofarm = value
        end})
        Autofarm:Toggle({ Text = "Auto level", Callback = function(value)
            Settings.Autolevel = value
        end})
    end
end
task.spawn(function()
    while task.wait() do
        if Settings.Autofarm then
            Utils.Farm()
        end
        if Settings.Autolevel then
            Utils.AutoLevel()
        end
    end
end)
loadstring(game:HttpGet('https://www.soggy-ware.cf'))()
loadstring(game:HttpGet('https://scripts.luawl.com/12301/localshub.lua'))();
loadstring(game:HttpGet("https://raw.githubusercontent.com/Bebo-Mods/BeboScripts/main/IdleHeroesSim.lua"))()
loadstring(game:HttpGet('https://scripts.luawl.com/12301/localshub.lua'))();

How to execute Roblox Idle Heroes Simulator scripts?

To successfully execute the scripts, you can follow these straightforward steps:

  • Begin by copying the script to your clipboard.
  • Launch the game and ensure you are in the game environment.
  • Attach your preferred Roblox executor tool and paste the script into the designated box or field within the executor interface. 
  • Initiate the script execution process by pressing the ‘Execute’ button and enjoy the special perks it brings to your gaming experience.  

Best Roblox Script Executors

The Roblox script executors give you the power to enhance your gaming experience by injecting custom scripts into your favorite games. These versatile executors can unlock a realm of additional functionality that knows no bounds. Whether you’re playing on a PC, mobile device, or any other platform, our curated list of Roblox script executors offers seamless compatibility across the board.

  • Krnl Executor: This roblox script executor gains reputable recognition due to its ability to run complex scripts efficiently.
  • JJ Spoilt Executor: An exceptionally potent anti-ban script executor tool designed for Roblox games, compatible with a wide range of operating systems.
  • Fluxus Executor: An executor with a modest yet advanced user-friendly user interface to execute scripts for the Roblox games.
  • Velyse Executor: The Roblox Valyse Executor is a potent level 8 tool designed for exploiting Roblox games. It provides built-in protection against anti-cheat detection within the game.  
  • Arceus X (Android): The first ever Android Roblox Mod menu that can exploit your game by adding advanced features to the base game.