Roblox REx Reincarnated Script

In this guide, you’ll find all the available scripts for the Roblox REx Reincarnated game along with the procedure of executing the scripts using the Roblox script executor. Additionally, you’ll find out about the perks that you’ll be getting by using these scripts.  

REx Reincarnated

REx Reincarnated is a captivating sandbox mining game that immerses players in the thrilling world of underground exploration. Armed with your trusty pickaxe, you’ll delve deep into the earth, braving the depths to uncover precious ores and valuable resources.

Function of Scripts

The REx Reincarnated script offers a suite of powerful functions to enhance gameplay. These functions will allow you to Silent Auto Farm and Auto Sandbox Mining. By executing the script, you can also find rare ores and many other features.

  • Silent Auto Farm
  • Extraordinary ores
  • Find rare ores
  • Unlock all pickaxes
  • Quick Aim
  • Auto Sandbox Mining

REx Reincarnated scripts

local StoneBlacklist = {
"Stone";
"Diorite";
"Magma";
"Granite";
"Obsidian";
"Basalt";
"Mantle";
}
local SpecialStoneBlacklist = {
"Marble";
"Celestone";
"Reflectistone";
"Prismatisone";
"Ice";
"Voidstone";
"Etherstone";
}
warn("Cookie")
while true do
for _, v in pairs(workspace.Mine:GetChildren()) do
if game.Players.LocalPlayer.Backpack:FindFirstChild("Pickaxe") then
game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Pickaxe)
end
if v.Position.X <= 557 and v.Position.X >= 468 and v.Position.Z >= -46 and v.Position.Z <= 56 then
-- if not table.find(StoneBlacklist, v.Name) and not table.find(SpecialStoneBlacklist, v.Name) then
  -- game.Players.LocalPlayer.Character:PivotTo(v.CFrame)
  -- warn(v.Name)
   wait()
game:GetService("ReplicatedStorage").MineEvent:FireServer(v)
end
end
wait()
end
local showText = true — Change to false if you don’t want to see the esp ore text
if game.PlaceId ==8549934015 then — Normal World, remove or add to the excludedOres as needed
excludedOres = {“Magma”, “Stone”, “Copper”, “Basalt”, “Amber”, “Diorite”, “Coal”, “Crystallized Stone”, “Nickel”, “Bedrock”, “Gold”, “Granite”, “Iron”, “Marble”, “Etherstone”, “Prismatistone”,”Silver”,”Obsidian”,”Ice”,”Voidstone”,”Ruby”,”Celestone”,”Mantle”,”Goldstone”,”Barrier”,”Quartz”,”Reflectistone”,”Emerald”}
else
if game.PlaceId ==10129505074 then — Moon World, remove or add to the excludedOres as needed
excludedOres = {“Moon Stone”, “Tin”, “Moon Mantle”, “Jasper”, “Aluminum”, “Moon Core”, “Zinc”, “Coal”, “Magma”, “Copper”, “Titanium”, “Legacy Uranium”, “Lithium”, “Nickel”, “Quartz”, “Gold”, “Tourmaline”,”Jade”,”Silver”,”Lapis Lazuli”,”Bismuth”,”Nebula”,”Strontium”,”Scandium”,”Platinum”,”Amethyst”,”Barrier”,”Garnet”,”Cobalt”,”Emerald”,”Heliodor”,”Aquamarine”,”Topaz”,”Diamond”,”Beryllium”,”Morganite”,”Ruby”,”Rocc”,”Moonrock”,”nil”}
end
end
— Don’t edit below if you don’t know what you’re doing —
local folder = game:GetService(“Workspace”).Mine
local Players = game:GetService(“Players”)
local LocalPlayer = Players.LocalPlayer
local CoreGui = game:GetService(“CoreGui”)
local function isValidName(name)
for _, validName in pairs(excludedOres) do
if name == validName then
return false
end
end
return true
end
local function createESP(primary, distance)
local player = game:GetService(“Players”).LocalPlayer
local rootPart = player.Character.HumanoidRootPart
local box = Instance.new(“BoxHandleAdornment”, game.CoreGui)
box.Adornee = primary
box.AlwaysOnTop = true
box.Color = primary.BrickColor
box.ZIndex = 10
box.Size = primary.Size + Vector3.new(0.1, 0.1, 0.1)


local billboard = Instance.new(“BillboardGui”, game.CoreGui)
billboard.Adornee = primary
billboard.AlwaysOnTop = true
billboard.Size = UDim2.new(0, 100, 0, 60)
billboard.StudsOffset = Vector3.new(0, 3, 0)
local handleRemovedEvent = primary.AncestryChanged:Connect(function(_, parent)
if not parent then
billboard:Destroy()
box:Destroy()
end
end)
if showText then
local nameLabel = Instance.new(“TextLabel”, billboard)
nameLabel.BackgroundTransparency = 1
nameLabel.Size = UDim2.new(1, 0, 0.225, 0)
nameLabel.Text = primary.Name
nameLabel.Font = Enum.Font.GothamSemibold
nameLabel.TextColor3 = primary.Color
nameLabel.TextScaled = true
local distLabel = Instance.new(“TextLabel”, billboard)
distLabel.BackgroundTransparency = 1
distLabel.Size = UDim2.new(1, 0, 0.175, 0)
distLabel.Position = UDim2.new(0, 0, 0.225, 0)
distLabel.Text = “Distance: ” .. math.floor(distance)
distLabel.Font = Enum.Font.GothamSemibold
distLabel.TextColor3 = primary.Color
distLabel.TextScaled = true
local connection = game:GetService(“RunService”).Heartbeat:Connect(function()
local newDistance = (rootPart.Position – primary.Position).magnitude
distLabel.Text = “Distance: ” .. math.floor(newDistance)
end)
return {Gui = billboard, Connection = connection, HandleRemovedEvent = handleRemovedEvent}
else
return {Gui = billboard}
end
end
function isOreExcluded(block)
if block:IsA(“BasePart”) and isValidName(block.Name) then
local distance = (game:GetService(“Players”).LocalPlayer.Character.HumanoidRootPart.Position – block.Position).magnitude
createESP(block, distance)
else
block.Transparency = 0.35
end
end


function randomTP(folder)
local player = game:GetService(“Players”).LocalPlayer
local humanoid = player.Character:FindFirstChildOfClass(“Humanoid”)
local validBlocks = {}


for _, block in pairs(folder:GetChildren()) do
if isValidName(block.Name) then
table.insert(validBlocks, block)
end
end
if #validBlocks > 0 then
local randomIndex = math.random(1, #validBlocks)
local randomBlock = validBlocks[randomIndex]
humanoid.RootPart.CFrame = randomBlock.CFrame + Vector3.new(0, 15, 0)
end
end
for _, part in pairs(folder:GetChildren()) do
part.Transparency = 0.35
isOreExcluded(part)
end
folder.ChildAdded:Connect(isOreExcluded)
local UIS = game:GetService(“UserInputService”)
UIS.InputBegan:Connect(function(k)
if k.KeyCode == Enum.KeyCode.Nine then
randomTP(folder)
end
end)
-- INSTRUCTIONS FOR REx: Reincarnated SILENT AUTOFARM by 90467
-- 1. Press F9 and DISABLE "Error", "Warning", and "Information". This is to see script output. Drag the scrollbar all the way down with your mouse to make it autoscroll.
-- 2. Make sure you have your pickaxe equipped while the script is running.
-- 3. You can tweak the excludedOres list to however you like. Personally I think it's good like this
-- 4. Make sure to serverwhop every now and then to avoid bans.
local delay = 0.2 -- Delay between mining each block. Higher = less suspicious, lower = more suspicious. Keep it above 0.1
if game.PlaceId ==8549934015 then -- Normal World
excludedOres = {"Magma", "Stone", "Basalt", "Copper", "Diorite", "Coal", "Crystallized Stone", "Nickel", "Bedrock", "Gold", "Granite", "Iron", "Marble", "Etherstone", "Prismatistone","Silver","Obsidian","Ice","Voidstone","Ruby","Celestone","Mantle","Goldstone","Barrier","Quartz","Reflectistone"}
else
    if game.PlaceId ==10129505074 then -- Moon World
excludedOres = {"Moon Stone", "Tin", "Moon Mantle", "Jasper", "Aluminum", "Moon Core", "Zinc", "Coal", "Magma", "Copper", "Titanium", "Legacy Uranium", "Lithium", "Nickel", "Quartz", "Gold", "Tourmaline","Jade","Silver","Lapis Lazuli","Bismuth","Nebula","Strontium","Scandium","Platinum","Amethyst","Barrier","Garnet","Cobalt","Emerald","Heliodor","Aquamarine","Topaz","Diamond","Beryllium","Morganite","Ruby","Rocc","Moonrock","nil"}
end
end
-- Don't edit below unless you know what you're doing.
local folder = game:GetService("Workspace").Mine
local function isValidName(name)
    for _, validName in pairs(excludedOres) do
        if name == validName then
            return true
        end
    end
    return false
end
local toMine = {}
local function isOreExcluded(part)
    if part:IsA("BasePart") and not isValidName(part.Name) then
        table.insert(toMine, part)
    end
end
for _, part in pairs(folder:GetChildren()) do
    isOreExcluded(part)
end
folder.ChildAdded:Connect(isOreExcluded)
local Target = game:GetService("ReplicatedStorage").MineEvent;
local function fireMineEvent()
    while #toMine > 0 do
        for i = #toMine, 1, -1 do
            local partToMine = toMine[i]
            if partToMine:IsDescendantOf(game.Workspace) then
                print("You mined a:",partToMine.Name,"| Ores left to mine:",#toMine)
                Target:FireServer(partToMine);
                wait(delay)
                table.remove(toMine, i)
            else
                print("Someone else mined a:",partToMine.Name,"| Ores left to mine:",#toMine)
                table.remove(toMine, i)
            end
        end
    end
    print("Finished. Restarting...")
    wait(2)
    fireMineEvent()
end
fireMineEvent()

How to execute REx Reincarnated scripts? 

In order to execute REx Reincarnated scripts you can follow these steps:

  • First, you have to copy the REx Reincarnated script.
  • Launch the game, and paste the copied script into the designated box in the exploit executer.
  • Hit the Execute button to run the exploit and enjoy the free perks.

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