Fallout 4: Make an OP Sniper Build - Part 3

Make sure you take all your aid out of the workbench when you return home.

Upgrade weapons as you progress with gun nut.

Over to the lonely chapel.

We going in the backdoor.

Surprise.

Another covert ops mag.

When you have the parts create a decontamination arch.

Power it with renewables, we going green over here.

Will cure your rads.

Tend to the farms.

And using water create vegetable starch for free adhesive.

Water down to Lexington.

And head to super duper mart.

Jump up here and the ghouls can't reach you.

Another Junktown Vender Mag.

Then to mystic pines for a 3rd.

Begin the trek to diamond city.

Take a couple of pot shots on the way if you like.

After the bridge take a right down to hangman's alley.

Clear it.

Dogmeat get out of the way.

And claim it.

Scrap it.

Turn it into a forward operating base.

And save.

And head to the library.

Loot everything.

Drop some spare mines by the door if you have them.

Store all the heavy items in the cabinet.

Once the mutants spawn try to get any XP you can.

Intelligence bobblehead.

After looting again grab everything form the cabinet.

Waddle back to hangman's alley.

All the pipe weapons will give a lot of screws.

Over to diamond city.

Up the stands to the colonial taphouse.