Insane Details in FromSoftware Games
Dark Souls (Trilogy)
A pot in your prison cell has a few hidden details.
Anor Londo had separate stairs for human and gods.
Rolling in snow will cover you in it.
You now leave footprints, even wet footprints.
Wind and weapons change the direction of torch flame particles.
Fire spreads to nearby objects.
Bloodborne
After removing a face cover, your eyes will still be dirty.
Falling dust and rocks bounce off the player.
Clocks display IIII instead of IV, as they did in the victorian era.
The doll will react to gestures.
Sekiro
Sakiro Fumbles when drawing his sword in the first battle.
Later in the game, his draw is back to normal.
Blood smoke lets you turn an enemy into a smoke bomb.
A poison lizard's bloodsmoke will actually poison.
Wolf's eyes glow in the dark, like a real wolf.
Windsocks show wind direction explaining the snipers' accuracy.
The spirits of children Kotaru talks to area actually there.
Those ripples appear when you hit friendly NPCs.
Elden Ring
There are no stakes of Marika near Renalla for when you die.
Renalla's husband left her for Marika, so she possibly removed the statues.
You leave different footprints when not wearing shoes.
Fire spells do less damage in the rain.
Metal weapon create sparks when hitting stone.
Wood weapons don't sparks.
Torrent ducks when using spells on horseback.
This animation of Merchants playing their instrument.