All Weapons in Crysis 2 Remastered

This guide will provide you with the details of all the weapons being used in Crysis 2 Remastered. You will find different features of these weapons like weight, magazine size, and many more.

Weapon NamesDescription
AY-69AY-69 is a machine pistol that fires bullets. It has a magazine size of 40+1 rounds and maximum ammunition of 440 rounds, and it can fire in fully-automatic or semi-automatic mode. AY-69 weighs 15 pounds, and the projectile lifetime is 2 seconds.
C4C4 is a powerful explosive that can do a lot of damage. The US Marine Corps and the Korean People’s Army use it to counter the opposing forces.
DSG-1DSG-1 is a high-powered rifle that can shoot up to 10 rounds before reloading. It is very accurate and has a very long range.
FelineFeline is a submachine gun that can hold up to 60 rounds of ammunition, and it can fire up to 1200 rounds per minute. The ammunition it uses is 4.7mm compact rounds.
FistsThese are your basic fists, they deal 80 damage per hit and have infinite ammo, but you will need to recharge them. They are accurate and have a medium to high range, and you can use them against any weapon.
FY71FY71 is a rifle that fires rounds at a rate of 620 per minute; it is accurate from medium range and can kill an enemy with a single shot. It holds 30 rounds in its magazine and an additional round in the chamber.
Gauss RifleGauss Rifle is a powerful weapon that can shoot through walls and inflict a lot of damage. It has a magazine size of 5 rounds and a maximum ammo capacity of 45 rounds; it can fire in semi-automatic mode, is very accurate, and has a long range.
GrendelGrendel is an assault rifle that can fire in three-shot bursts or semi-automatic mode. It has a magazine size of 24 rounds plus one and a maximum ammo capacity of 96 rounds in Crysis 2 and 144 rounds in Crysis 3. The US Marine Corps uses it.
HammerThe Hammer is a Ukrainian Lisunov Arms sidearm that holds nine rounds of .50 Compact ammunition. It has a rate of fire of 200 rounds per minute, and you can fire semi-automatically.
HMGIt is a powerful machine gun that can shoot up to 150 rounds, and it fires automatically and has a low to medium rate of fire.
Incendiary roundsIncendiary rounds are bullets that explode, doing more damage than regular bullets.
JackalThe Jackal is a shotgun that can hold up to 7 rounds in its magazine and 25 rounds in total. It can fire automatically and uses 12 gauge buckshot rounds.
JAWThe JAW is a rocket launcher that can hold up to 4 rockets, similar to the AT4/Panzerfaust 3.
K-VoltK-Volt is a submachine gun that fires electrostatic pellets. It has a magazine size of 50 rounds and maximum ammunition of 200 rounds. It is accurate and has a medium range.
KnifeThe Knife is a melee weapon, you can use it to make a rapid stealth kill. It is available in Crysis 2 and Crysis 3 by default.
L-TAGAn L-TAG grenade launcher is a weapon that fires smart grenades; it has a magazine size of 5 rounds plus two rounds, for a total of 7 rounds. It can fire in a lever action, and the ammunition type is a 60mm smart grenade.
Laser sightThe Laser Sight is a single-player attachment, you have to zoom in to project the laser when it is cloaked. Laser Sight is available in Crysis 2 and Crysis 3.
M12 NovaThe M12 Nova is a pistol that holds 20 rounds of ammunition and can fire up to 450 rounds per minute. It uses 9x19mm Parabellum rounds.
M17 Frag GrenadeThe M17 Frag Grenade is an explosive that you can throw by hand, and it can hold up to 5 grenades.
M34 FlashbangThe M34 Flashbang is a small, hand-held explosive that creates a bright flash of light. It is used as a tactical weapon to disorient enemies. It has a maximum of two rounds.
MajesticThe Majestic is a revolver that can hold up to 6 rounds at a time. It can be fired semi-automatic and has a rate of fire of 135 RPM. It uses the .50 Compact cartridge.
MarshallThe Marshall shotgun is a weapon that fires shot rounds. It has a magazine size of 10 rounds and maximum ammunition of 40 rounds. It is pump-action-fired and has a rate of fire of 55 RPM. The ammunition type is a 12-gauge shot.
Mk.60 MOD 0The Mk.60 MOD 0 is a medium machine gun that can fire up to 200 rounds before reloading. It fires 7.62mm rounds that can penetrate armor.
SCARThe SCAR is a powerful assault rifle that can fire up to 41 rounds before needing to be reloaded; it can fire in fully-automatic, semi-automatic, or under-barrel attachment mode. The SCAR is gas-operated and has a rotating bolt, which fires very quickly. It does the most damage at close range but can still be effective at medium to long range.
SCARABThe SCARAB is an assault rifle that can hold up to 40 rounds of ammunition at a time. It fires 900 rounds per minute and uses 4 mm sabot SCAR rounds.
SwarmerThe Swarmer is a support weapon that fires a salvo of 8 explosive rockets, and it has a magazine size of 64 rockets.
X-43 MIKEThe X-43 MIKE is a powerful weapon that damages the longer it hits its target. It has a magazine size of 500 rounds and a maximum of 500 rounds, and it has a high fire rate and poor accuracy, but firing in moderate bursts helps alleviate this. It has a medium-short range or closer; the closer, the better.
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