Tom Clancy’s Rainbow Six Siege

(2 customer reviews)

$37.57

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Description

Tom Clancy’s Rainbow Six Siege is an online shooter game which was released in 2015 for game players all around the world. The game consists of different operations. You have to completely destroy the enemy in every operation. Weapons are there for every type of operation. You have to pick your characters. Some characters are attackers and some of them will play the role of defender to protect the team from the opponent’s attack. 

Some new strategies, weapons and player tactics are being introduced in this part of the game. Despite killing the opponent you have to completely destroy the structures around them.

Player has got some gadgets and field maps for his support. With the help of gadgets you can check the movement and positioning of the enemy. In Tom Clancy’s Rainbow Six Siege, You can compete online with players all around the world. And you can also play battle tournaments by making your perfect team.

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Complete Review & Description

With the world still reeling after the catastrophic attacks in Paris last month, it seemed ill-fated that a game that revolves around terrorism would release so soon after. Publishers Ubisoft were certainly aware of the sensitivities, and wisely pulled nearly all their advertising for the game just prior to launch.
It’s difficult to say this in a positive light, but considering how terrifying and how intimate the coverage was from the Paris shootings, it actually gives Rainbow Six: Siege a much more meaningful experience. The realism in the game has been heightened by these real-life events and the end result is probably a far more emotional and hard-hitting ordeal than the developers could have ever imagined.

The Rainbow Six series, another notch in the Tom Clancy belt, has been widely renown as being the pinnacle of first-person tactical shooters since it began back in the late nineties. With a focus on strategy, team-work and realism, where single shots could kill the player – the game quickly gained a big following for PC owners. Later years saw numerous sequels, with the last title in the series, Rainbow Six: Vegas 2 being released nearly seven years ago.
During this hiatus, first-person shooters have evolved significantly, especially on consoles, and Siege is reminiscent of this. With a drive toward online experiences, it drops a story campaign and focuses almost entirely on multiplayer. Instead, the only singleplayer mode is an extended tutorial where you play with AI-controlled bots, going through a series of “Situations” that teach you the basics of the game.
These Situations are short-lived, and are unfortunately let down by the fact that enemies are always in the same locations when you replay a mission, allowing you to eventually learn a map inside and out and clear it quickly. Yet playing through the tutorial is still a worthy experience simply because Siege is unlike the other twitch shooters currently dominating the market. This is a much slower, more methodical game.

The original Rainbow Six games dedicated large components of gameplay where you could spend hours simply planning out a mission and studying maps for entry and exit points. While Siege skips a lot of this and puts players into the action quickly, you’ll still need to be tactical and work closely as a team. Running into a room firing wildly is likely to get yourself, your hostages, and your team-mates killed, real quick. With limited resources, limited health and no respawns, every bullet spent and every enemy encountered is a matter of life and death.
Running into a room firing wildly is likely to get yourself, your hostages and your team-mates killed, real quick.
Of course the problem with such a strong focus on working together is you need a good team in order to succeed. With a group of talented friends, Siege can deliver online camaraderie at a level seldom seen in videogames these days. However if you play online with strangers, and your team-mates all think they’re lone wolves like Liam Neeson, then your enjoyment will suffer.
In fact, Siege relies so heavily on team-work that I believe every copy of the game should come with a headset, as those without them will be at a major disadvantage. Unlike other online shooters where you might mute your microphone due to mindless banter (and derogatory remarks) – here you’ll be begging for intel or a vocal update from your team-mates as they explore areas and engage with enemies.

The map design in Siege adds to this tension, with relatable settings such as office buildings, suburban homes, or inside a Boeing plane sitting on an airport runway – each featuring multiple entrance points, vertical height to scale, choke-points, and areas filled with intimidating cover. Players can even create their own points of entry by using explosives on doors and walls, or rappelling into windows to take the enemy by surprise.
Siege looks mediocre in the visuals department and lacks a lot of the detail that other similar games in the genre, especially when you study the textures and lighting used. However, the game instead focuses its attention on other special effects that help build on the tension of the cat-and-mouse gameplay. Nearly every surface can be damaged and will show levels of destruction – with bullet holes and blown out walls transforming an environment with every gunfight. Many structures have realistic porous qualities too, allowing you to fire bullets through them if you suspect targets are behind plaster walls, doors or even upturned tables being used as make-shift cover.
The sound in the game is equally effective, with footsteps or creaking floorboards that can give away the approach of other players. It’s another reason to be playing this game with a headset, preferably surround sound ones, as being able to hear and pinpoint the location of gunfire or an explosion could give your team a distinct advantage to plan your next move.

Apart from the issue of needing intelligent, cooperative team-mates, Siege does suffer from a couple of other problems. The main one is that despite the promising modes of rescuing hostages, or diffusing bombs, most online games simply turn into 5-v-5 team deathmatches. Basically if you eliminate the opposing team – and remember there are only five players per side, with no respawns – then the objectives in the game don’t mean anything.
However, if you’re lucky enough to get a balanced match where the objectives apply, and your team talk to each other, then the gameplay is definitely rewarding. If you’re on the defending side, you are given thirty seconds to before the game starts set up the area: reinforce walls, barricade doors, and plant explosive booby traps, for example. Meanwhile, the attacking team (or counter-terrorists) spend this time playing around with remote control recon drones – which gives you a short window of time to try and locate enemies, objectives or simply study the map.
Speaking of which, sending in recon drones, which are like little remote control Sphero 2B bots, is almost like a fun minigame of its own. When activated you are given a first-person view of the drone rolling around on the ground, with subtle touches like the sound and visual effect as your drone bobs up and down when driving across bits of rubble or uneven surfaces. You can make the drone jump over obstacles or leap off stairs, or scurry underneath furniture to hide – because if you’re too cavalier, terrorists will spot your drone and shut it down with a round of bullets, severing your connection.

As you would imagine with a tactical shooter, Siege has plenty of customisation options for gadgets and weapons, and also an RPG element where players can add layers of speciality such as explosives, or stealth-related upgrades to their skill set. Often assembling a team with a good range of abilities can make the difference between success and failure. With gadgets like electrified barbed wire, signal disruptors, or portable armoured shields, sometimes the best contribution isn’t simply a hail of bullets.
Overall Rainbow Six: Siege is like a thinking man’s Call of Duty. Instead of run and gun action, you’ll need patience, quick thinking, nerves of steel and an incredibly accurate eye. The enjoyable thing is, if you stick with the game and give it the attention it requires, you’ll find that you actually adapt to the unique shooter experience. Your reaction times will improve, and you will become more tuned to sweeping corners, being aware of cover and checking your angles. Just make sure you have a group of trusted friends who will do the same thing online.

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2 reviews for Tom Clancy’s Rainbow Six Siege

  1. Abelhard

    Difficult to play earlier but fun when gets going

  2. White Wolf

    Simply Amazing

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