Brawl Stars game consists of different maps and they are categorized according to game mode. Every map is designed differently from one another. The players will need to explore and understand the maps first, and then find the best locations to target enemies or hide from them. This guide will provide you the details of all the maps in the Brawl Stars game.
This map is the definition of trolls lolol, It is basically free for all without any limitations to your range, or walls to hide behind. The concept of that can be fun to create an actual map around!
The best ratings for this map are 1/10 for creativity, 7/10 for fun, 1/10 for balance, this means how balanced this map would be to play any brawler on and have a fair match. And a total map score of 1/10! + 0% chance to win this competition!
This map is actually a fun one depending on who you play, with the possibility to balance it way more. If you open up walls, create spaces, and work around so it becomes more tactical instead of auto aim for the win!
The best ratings for this map are 2/10 for creativity, 5/10 for fun, 3/10 for balance, this means how balanced this map would be to play any brawler on and have a fair match, and a total map score of 3/10! + 5% chance to win this.
Mikey Mike map is honestly very creative and fun made, but absolutely not balanced to play at all. It would have been better if little circles of walls and bushes combined were created around the dynamike face!
The best ratings for this map are 4/10 for creativity, 3/10 for fun, 4/10 for balance this means how balanced this map would be to play any brawler on and have a fair match! and a total map score of 2/10! + 2% chance to win this. competition!
There have been crazy face made maps which would have a great meme value!
The simplicity of this center has potential, but the whole map should have been more in depth. With a simple center, water could have stayed across the whole map, but not in these large shapes, still fun though!
The best ratings for this map are! 3/10 for creativity, 4/10 for fun, 4/10 for balance this means how balanced this map would be to play any brawler on and have a fair match! and a total map score of 3,5/10! + 8% chance to win this. competition!
The center of this map is a very unique one but it would have been even better if it was made a little bigger. Everyone will be more spread this way, while having the same style across the whole map, because now it looks like 25% is finished!
The best ratings for this map are! 4/10 for creativity, 6/10 for fun, 4/10 for balance this means how balanced this map would be to play any brawler on and have a fair match! and a total map score of 4/10! + 10% chance to win this. Competition!
Russain Name map is a very nice showdown concept, it’s basically a new version of scorched stone. This map should have been more balanced and finished on the outside of the center!
The best ratings for this map are 5/10 for creativity, 5/10 for fun, 5/10 for balance, this means how balanced this map would be to play any brawler on and have a fair match! and a total map score of 4,5/10! +15% chance to win this. Competition!
You will absolutely love the concept and build of this map, the teleporters are placed very strategically without much confusion, the side mazes are so interesting that the center almost gets forgotten.
The best ratings for this map are 7/10 for creativity, 7/10 for fun, 5/10 for balance, this means how balanced this map would be to play any brawler on and have a fair match! and a total map score of 6/10! + 40% chance to win this. Competition!
Prison Box is a very unique and amazing map. Only a few parts of it could use some work, everything around the giant center, and the middle part of the map is little but more open for more gameplay choices!
The unique, and custom experience of this map is very high, and it can be balanced pretty easily, just opening up a few more bush spaces, while maybe having a few jump pads! with an amazing center!
The best ratings for this map are 8/10 for creativity, 8/10 for fun, 7/10 for balance, this means how balanced this map would be to play any brawler on and have a fair match! and a total map score of 7/10! + 60% chance to win this. Competition!
XBFACTOR map is really custom and you will have spawned in a box with a teleporter, so everyone could see which brawlers there were and then instantly teleport!
The best ratings for this map are! 9/10 for creativity, 9/10 for fun, 7/10 for balance this means how balanced this map would be to play any brawler on and have a fair match! and a total map score of 7/10! + 65% chance to win this. Competition!
This map is the definition of a troll map lolol, it’s fun though but very different from what we would see in the normal showdown map rotation. The concept of this map is good but needs lots of work before it’s balanced!
You will love the concept of a 1v1 based showdown map. If you had more space and a further spawn position from each other then it would have been a much better start!
This map is very fun to play, and has a very nice concept, if more islands were created around the center and connected with each other then it would have been way more balanced, now it can become stale very quickly!
The map idea has a lot of potential, certain areas that connect only with teleporters, but overall the map looks very chaotic, not balanced, and could have used a more simple center, to bring more balance to the map!
The whole map needs to be cleaned up, balanced out so the map becomes easier to understand instead of a chaotic creation. It’s hard to be strategic on a map with alot of confusion, a very nice idea though, creative and refreshing!
A very fun map but not balanced at all. A different shaped showdown map with large spaces of water, it creates a fast game for the showdown environment, which is good and very fun to play!
You can balance this map by first of all removing grass, creating blocks of grass, instead of covering the whole map, that makes tanks viable which is not a balanced showdown map, more open spaces in between grass with a few walls!
This map is very well thought of and it feels balanced and unique to play, a problem is the overall view of the map is confusing and a few lanes should get different sizes!
Open up a few lanes and walls, create a little bit more structure, those small changes will make a very noticeable difference for this map, which is needed showdown maps must be balanced!
This new creation inspired by double trouble is amazing. This map is very simple and very few walls but placed very strategically.
Sometimes all a map needs is a few interesting changes for it to become perfectly in the normal showdown map rotation! What do you think of this map? Do you love a very full map with objects or more open and balanced out?
The first map with balanced teleportation stations in it, and with a very interesting outside of the map, this map is balanced and yet very different from what we have seen so far! Has a lot of potential!
Submepls! This map is the definition of an instant death, or domination, be instantly aggressive or you may die, there is not much effort put in this map, fun to play but not even 1% balanced, open maps are fun but need a good spawn location!
This map had a very interesting center, with a different start, but once you start and actually play, you can see that they did not think about this map, it feels way too random and unfinished, a fast not creative map!
This is a very fun creative map, the idea of a decreasing center, in the shape of a square is different and can be balanced. If changes are made to the squares, so more opportunities to push up become viable!
This is a very balanced but boring map, the simplicity is what makes this so balanced, but not worth it to win this competition. There are no changes made in comparison with the ordinary showdown maps!
Labryn de boîtes
This is a less balanced maze but still very fun, changes should have been made so it stays interesting the whole maze long, with more risky opportunities to change direction!
This map is the definition of creativity, and is very fun to play, less balanced, and not so big in size, and would have been perfect if there were more jump opportunities to continue having this insane map experience!
This map is so simple, and still so creative and fun to play, less balanced but has a great idea in general to work around, the center should have been more outstanding though! For a clear difference!
This map is so balanced and so fun to play, without many random things and teleporters without making sense, and still having a very interesting center, to play aggressive, and defensive if you want to!
The complexity, the different feel, the water that has been added in an interesting way, without unbalanced teleporters in the wrong places! And a very interesting center! Really fun to play.
The simplicity of this map is what makes fun to play. There are many random objects on this map, those should be more worked out to have more balance.
A very simple map, with a funnopen center, the bushes could have been more balanced in between the cactuses, while also having some fences, with maybe a different goal approach, which is something I would have loved!
It’s important to be more unique. I loved the idea of a long row of cactuses with fences, which would have made it very interesting with maybe some walls around it to bounce shots of and make trick shots!
I love how unique this map is. The problem is the balance which could have been fixed with more open spaces, the skulls could have been used to fill up the center instead of death fence spaces! Still a lot of fun!
What makes this map fun is the balance between control and aggressive team play to push up on the map. I play all these games with randoms, but if you are the aggressive control brawler in this map then you can easily carry it!
A weird thing that might have been really cool on this map is some sort of water added to the goals, this might have been a good match on this map, once it got more balanced out!
This is a very fun map, the center was created with a view of having control and pushing up, while this has been focused on too much, which makes it almost impossible to push up, a few walls should be deleted!
This is an amazing map to play double tank healer on, while also being a good map to play tanks on, the only issue with it is that it would only take 1 super to destroy the map, and make it very stale, due the center & grass!
The missing feature on this map is durability, how long will it last, it just depends so much on this factor that against who you play on this map, that being a very consistent player is very important because you must win games on this map quickly! Or it becomes stale.
This is a very fun balanced map. The top and bottom parts are very unique and balanced, which is fun to play, in combination with the simple center, a few changes to the goal should have been made though!
I am absolutely in love with the variety in lanes, this is definitely a long range map that can be played by tanks also, very balanced, simple, and is much fun to play, only a small center is missing! Some,defence!
I love the large balanced space of grass on this map, with a combination of fences, I would have loved to see much more fences throughout the whole grass area, with open spaces, and a few cactuses!
This map is absolutely stunning. The design and thought that went into this is absolutely insane, with many abilities to trick shot, a few more walls on the outside were missing or this was the winner!
This is a very fun balanced map with a very unique chess feeling to it, which is something I love, and the right balance of fence and walks, very creative! Only the center could have used 4 walls in the shape of a cube!