In this guide, you’ll find all the Ranged Weapons that are included in the Fallout 76 game.
Pistols/Rifles
Weapon Name | Description | |
Pipe gun | The Pipe Gun inflicts 12/13/15/18/21/23/26 damage and has a Beam projectile type. It can fire up to 1 projectile at a time and has a Bash of 10. It also has a Critical hit chance of 100%, a Range penalty of -75%, and a Sound level of Loud. Its Stagger chance is Small, it takes 10 seconds to reload, has an Attack speed of 0.30, and an Attack delay of 1.67. | |
Laser gun | The laser gun inflicts 21 / 26 / 31 / 36 / 44 points of energy damage per shot. It uses fusion cells as ammunition, which come in a clip size of 30. The laser gun fires a beam that inflicts energy damage to any target it hits. The beam has a range penalty of -50%. The laser gun is loud and causes the target to stagger. It has a small critical hit bonus of 100%. The laser gun has a base reload time of 0.00 seconds. Its attack delay is 0.25 seconds. | |
Plasma gun | The Plasma Gun has a clip size of 30, uses Plasma Cartridges as ammo, and is a level 15 weapon. It fires a single projectile that deals large amounts of damage, has a critical chance of 100%, a range penalty of -50%, and makes a loud noise. It also staggers enemies slightly when hit. | |
Enclave plasma gun | The Enclave plasma gun is a powerful weapon that fires a single plasma cartridge that deals 24 / 28 / 32 damage, depending on the charge level. Enemies killed by the weapon may turn to goo. The weapon has a range penalty of -50% and a sound level of Loud. It also staggers enemies slightly when hit. | |
Pipe bolt-action | The Pipe bolt-action is a weapon that fires .308 rounds, has a clip size of 6, and deals 40/45/50/55/60/65/70 damage. It is a level 1 weapon that has a projectile count of 1, a bash of 10, and a critical hit bonus of 100%. It has a range penalty of -75%, a sound level of Loud, and a staggering value of Small. It reloads in 10 seconds and has an attack speed of 0.30, and an attack delay of 0.15. | |
Acceptable Overkill | The weapon is called “Acceptable Overkill.” It has three legendary effects- hunters, luck, and perception. It has a clip size of 30 and does 40 damage. It is level 45, and its projectile-type beams. It has one projectile count and does 15 bash damage. It has a critical chance of 100%, and a range penalty of 50%. Its sound is loud, and it staggers enemies small. It has a reload time of 0.00 seconds (base), and an attack delay of 0.25 seconds. It can be drawn in 0.15 seconds and unsighted in 0.18 seconds. | |
Mind Over Matter | The Mind Over Matter weapon is a legendary weapon in Fallout 4. It has the Ghoul Slayer’s, Hitman’s, Steadfast, and Effects legendary effects. These effects mean that killed enemies may turn to goo, it does more damage as the player levels up, it has a large plasma projectile, and it staggers enemies on hit. The weapon has a damage of 13/15/17/20, ammo of Plasma cartridge (Ultracite), a clip size of 30, and a projectile count of 1. It also has a bash of 15, a critical of +100%, a range penalty of -50%, a sound of Loud, and a sightedness of 0.20. | |
Pipe revolver | The Pipe revolver is a weapon in Fallout 4. It is a pipe gun that fires energy beams. It has a small magazine size of 6 rounds, and a slow rate of fire. It does modest damage and has a critical hit bonus of 100%. Its range penalty is 75%, and it makes a loud noise. It cannot stagger opponents and has a spin-up time of 0.30 seconds. Its reload time is 10 seconds, and its attack speed is 0.30. Its attack delay is 0.15 seconds, and it has a draw time of 0.30 seconds. It has a sight radius of 0.15 and an unaimed shot radius of 0.18.  | |
Ultracite laser gun | The Ultracite laser gun is a weapon in Fallout 4. It is a small, hand-held weapon that fires a small ultracite beam. The weapon has a level of 30, 40, or 50, and does 28, 31, or 34 damage, respectively. It takes fusion cells as ammunition and has a clip size of 30. The weapon has a range penalty of -50%, and a staggering penalty of small. Its sound level is loud, and it has an attack speed of. Its attack delay is 0.25, and it draws 0.15 units of AP from the player when holstered. Its sight is 0.15, and its unsight is 0.18. | |
Slug Buster | The Slug Buster is a legendary weapon in Fallout 76. It has anti-armor properties, it is lucky, and it is lightweight. It reduces the AP cost of actions by 20%. Kills made with the Slug Buster may turn enemies into goo. The weapon is level 15, 25, 35, or 45, and does 13, 15, 17, or 20 damage, depending on the level. It has a plasma cartridge and a clip size of 30. It fires one projectile at a time and has a bash of 15. It has a critical hit bonus of 100% and a range penalty of 50%. Its sound is loud and it staggers enemies small. It reloads in 2.33 seconds and has an attack speed of 0. |
Pistols
Weapon Name | Description | |
10mm pistol | The 10mm pistol is a weapon in Fallout 76. It is a small, single-handed energy weapon that fires a beam. It has a damage of 15 at level 5, and increases by 3 points for each level up to 45. It has a clip size of 12, and a projectile count of 1. The beam has a critical chance of 100%, and a stagger chance of small. Its range penalty is 50%, and its sound is loud. It has an attack speed of 0.67, and a reload time of 1.97 seconds. | |
Single action revolver | The single-action revolver is a level 10 weapon that does 42 damage, has a clip size of 6, and uses .44 rounds. It has a beam projectile type, deals 100% critical damage, has a range penalty of 50%, and makes a loud sound. It also staggers enemies small and has a slow reload time of 3 seconds. Its attack speed is 0.83 and it has an attack delay of 0.15 seconds. | |
Medical Malpractice | Medical Malpractice is a legendary weapon in Fallout 4. It has the medic’s legendary effect, which makes VATS more accurate, and the VATS enhanced legendary effect, which makes VATS more powerful. It is level 45 and does 81 damage. It uses .44 rounds and has a beam projectile type. It has a projectile count of 1 and a stagger of 10. Its critical hit bonus is 100% and its range penalty is 50%. It is loud and has a small stagger. Its reload speed is 3.33 seconds, its attack speed is 0.83 seconds, and its bolt action delay is 0.93 seconds. | |
Voice of Set | The Voice of Set is a weapon that fires a beam of energy. It does more damage to robots than to other enemies. The weapon has a clip size of six rounds, and a reload time of 3.33 seconds. It has a loud sound level of loud, and a staggering value of small. Its bolt time is 0.93 seconds, and it has a sight value of 0.15. | |
Black powder blunderbuss | The Black powder blunderbuss is a level 10 gun that does 115-175 damage, has a clip size of 1, and a projectile count of 1. It also has a bash of 10, a critical of 100%, a range penalty of -50%, and a sound of loud. It staggers enemies small and has a reload time of 5 seconds. Its attack speed is .67 and it has a draw time of .25 seconds. | |
Gauss pistol | The Gauss Pistol is a weapon in Fallout 4. It is a ballistic weapon that fires a single projectile with high damage. The weapon has a loud sound and a small stagger effect. The weapon has a charge time of 1.00 seconds and a charging penalty of -80%. The weapon has a reload time of 4.10 seconds and an attack delay of 0.15 seconds. | |
The V.A.T.S. Unknown | The V.A.T.S. Unknown is a powerful weapon in Fallout 4. It has a beam projectile that can kill enemies and turn them into ash. The weapon has a level requirement of 20, and it does 32 damage. It also has a 100% critical chance, a 50% range penalty, and a 0.12 sight. Â | |
Imposter Assaultron head | This is a weapon that can be found in Fallout 4. It is a head that can be attached to a weapon, and it makes the weapon look like an Assaultron. The weapon has three levels, and each level does more damage than the last. The weapon also has a Fusion cell clip size of five, and it can shoot one projectile before needing to reload. The weapon has a bash of 10, and it staggers the enemy when hit. The weapon also has a critical hit chance of 100%. However, the weapon has a range penalty of 50%, and it makes a lot of noise when fired. | |
Anti-Scorched training pistol | This is a weapon that can be used to train against Scorched. It does increase damage against them and has a Fusion cell clip size of 5. Its projectile type is crProjectileAssaultronGunHead and it has a projectile count of 1. It also has a bash of 10 and a critical hit chance of 100%. Its range penalty is -50% and its sound level are loud. It also staggers enemies small. | |
Fancy single-action revolver | A fancy single-action revolver that does 42 / 48 / 52 / 58 / 62 damage depending on its level, has a .44 round clip size, a beam projectile type, and fires one projectile at a time. It also has a bash of 10, a critical hit bonus of 100%, a range penalty of -50%, a loud sound, small stagger, and a reload time of 3.00 seconds. Its attack speed is 0.83, attack delay is 0.15 seconds, and bolt time is 0.93 seconds. It has a draw time of 0.20 seconds and a sight time of 0.12 seconds. | |
Medical Malpractice | Medical Malpractice is a weapon that fires a beam. It has a critical chance of 100% and a range penalty of 50%. It also has a sound and a small stagger. It has a reload time of 3.33 seconds and an attack speed of .83. It also has an attack delay of .15 seconds. | |
The Fact Finder | The Fact Finder is a level 5 Legendary explosive weapon that deals 60 / 67 / 76 / 83 / 90 damage, with an area damage of +20%, a blast radius of Inner 100 and Outer 200, .44 round ammunition, and a clip size of 6. It has a critical chance of +100%, a range penalty of -50%, and a reload time of 3.33 seconds. Its attack speed is 0.83, its attack delay is 0.15 seconds, and its draw time is 0.30 seconds. It has a sight of 0.12 and an insight of 0.15. | |
Black powder pistol | The Black Powder Pistol is a level 10 weapon that does 115-175 damage, has a clip size of 1, and has a projectile speed of 100. It also has a bash of 10, a critical hit chance of 100%, and a range penalty of 50%. | |
Gamma gun | The Gamma Gun is a weapon that fires radioactive rounds. The rounds explode for area radiation damage, and the level of damage increases with the weapon’s level. The Gamma Gun also has a bash attack and a critical hit bonus of 100%. The range penalty for the Gamma Gun is -50%, and the sound of the weapon is normal. When firing, the Gamma Gun staggers opponents smaller than itself and has a charge time of 1.00 seconds. The charge penalty for the Gamma Gun is -75%. The Gamma Gun has a reload time of 4.33 seconds, an attack speed of 0.66, and an attack delay of 0.15. | |
Salvaged Assaultron head | The Salvaged Assaultron head is a weapon that can be found in Fallout 4. It is a powerful weapon that deals a lot of damage and has a large clip size. However, it has a range penalty and a sound that can be heard from far away. | |
Crusader pistol | The Crusader pistol is a weapon in Fallout 4. It is a laser pistol that deals damage with beams. It has a level of 30 / 35 / 45 / 50 and does 28 / 29 / 33 / 35 damage. It holds 12 rounds in its clip and has a projectile count of 1. Its bash damage is 10, and it has a critical chance of 100%. Its range penalty is -50%, and its sound is loud. It staggers opponents small and has a reload time of 1.97 seconds. Its attack speed is 0.67, and its attack delay is 0.23 seconds. | |
.44 pistol | The .44 pistol is a weapon in Fallout 76. It does medium damage, has a clip size of 6, and a projectile count of 1. Its beam projectile type causes small stagger, and its sound is loud. Its critical chance is 100%, and it has a range penalty of 50%. | |
Somerset Special | The Somerset Special is a legendary weapon in Fallout 4. It is a laser rifle that deals increased damage the higher the player’s level is. Additionally, it has the anti-armor legendary effect, which increases the damage dealt to armor-wearing enemies. Its clip size is six rounds, it fires a beam projectile, and has a staggering effect. Its reload time is 3.33 seconds, and its attack speed and delay are 0.83 and 0.15 seconds, respectively. | |
Western revolver | A Western revolver is a gun that shoots one beam at a time. It has a critical chance of 100% and a range penalty of 50%. It makes a loud noise when it is fired and staggers its target. It reloads every 3.33 seconds and has an attack speed of 0.83. Its attack delay is 0.15 seconds. | |
Flare gun | The flare gun is a weapon that does 5 damage and has a clip size of 1. It shoots flares that have a projectile count of 1. It also has a bash of 10 and a critical hit chance of 100%. It has a range penalty of -50% and a sound of quiet. It also staggers enemies small and has a reload time of 4.53 seconds. Its attack speed is .83 and its bolt speed is 1.17. It has a draw time of 0.20 seconds and an unsight time of 0.15 seconds. | |
Alien blaster | The Alien Blaster is a weapon in Fallout 4. It is a powerful energy weapon that fires a beam of energy that disintegrates enemies, turning them to ash. The weapon has four levels, each more powerful than the last. The weapon also has a bash attack that does 10 damage, and a critical hit bonus of 100%. The weapon has a range penalty of 50%, and a sound of normal. The weapon also staggers enemies with a small amount of damage. The weapon reloads quickly, taking only 2.87 seconds to reload. The weapon has an attack speed of 0.67, and an attack delay of 0.10. The bolt of the weapon does 1.83 damage, and the weapon has a sight of 0. | |
Polly’s Assaultron head | The Polly’s Assaultron head is a weapon in Fallout 4. It is a laser weapon that fires a single beam. It does more damage the higher its level is, and it has a clip size of 5. Its projectile type is a beam, and it has a projectile count of 1. Its bash is 10, and its critical is +100%. Its range penalty is -50%, and its sound is loud. It staggers small targets, and it has a reload time of 0.83. Its attack speed is 0.67, its attack delay is 0.15, and its draw time is 0.25. Its sight is 0.20, and its insight is 0.20. |
Rifles
Weapon Name | Description | |
10mm submachine gun | This is a weapon that shoots a beam of Ultracite. It does more damage as you level it up, and it has a clip size of 30. It is automatic and ballistic, meaning it fires continuously until the clip runs out or you hit the button to stop firing. It also has a staggering effect, meaning it can make enemies stumble backward. | |
Assault rifle | The Assault rifle is a level 30 / 40 / 50 weapon that does 26 / 29 / 33 damage and has a clip size of 20. Its projectile type is beam and it has a projectile count of 1. Its bash is 15 and its critical is +100%. Its range penalty is -50% and its sound is loud. It staggers small enemies and its reload speed is 1.93. Its attack speed is 0.67 and its attack delay is 0.25. It has a draw speed of 0.35 and a sight of 0.20. Its unsight is 0.20. | |
Black powder rifle | The Black Powder Rifle is a level 15, 25, 35, and 45 weapon that does 150, 160, 170, and 180 damage. It has a clip size of 1 and a projectile count of 1. Its projectile type is Black Powder Gun and its projectile count is 1. Its bash is 15 and its critical is 100%. Its range penalty is -50% and its sound is loud. Its stagger is small and its reload is 8.00. Its attack speed is 0.83 and its attack delay is 0.00. Its bolt is 2.67 and its draw is 0.45. Its sight is 0.20 and its unsight is 0.20. | |
The Fixer | The Fixer is a level 20 / 30 / 40 / 50 handgun that deals 33 / 38 / 43 / 48 damage, has a clip size of 20, and uses .45 rounds. It fires a beam that deals damage to enemies, has a medium stagger chance, and a medium reloads time. | |
Hunting rifle | A hunting rifle is a weapon that fires a beam projectile. It has a single projectile, and it can cause the enemy to stagger. Its critical chance is increased by 100%, but its range penalty is decreased by 50%. It is loud when fired, and it has a small stagger chance. Its reload speed is 1.25 seconds, and its attack speed is 1.25. Its bolt delay is 2.67 seconds, and it has a draw time of 0.20 seconds. It has a sight of 0.20, and an insight of 0.20. | |
Sole Survivor | The Sole Survivor is a level 25 / 35 / 45 weapon that deals 65 / 70 / 75 damage, has a .45 round (Ultracite) clip size, a beam projectile type, and one projectile count. It also has a bash of 15, a critical chance of 100%, a range penalty of -50%, and a sound level of loud. It staggers enemies small and has a reload speed of 1.77. Its attack speed is 0.83 and its attack delay is 0.50. | |
Railway rifle | The railway rifle is a weapon in Fallout 4. It staggers enemies and the ammo may be retrieved from killed enemies. The level of the railway rifle is 30 / 40 / 50. The damage of the railway rifle is 75 / 85 / 95. The ammo for the railway rifle is a railway spike. The clip size for the railway rifle is 10. The projectile type for the railway rifle is RailwaySpike. The projectile count for the railway rifle is 1. The bash for the railway rifle is 15. The critical for the railway rifle is 100%. The range penalty for the railway rifle is -50%. The sound of the railway rifle is loud. The stagger for the railway rifle is small. The reload for the railway rifle is 3. | |
Rose’s syringer | Rose’s syringer is a level 1 weapon that deals 7 damage, has a clip size of 1, and a projectile count of 1. Its beam projectile type deals 100% critical damage, has a range penalty of 50%, and a sound of silent. It also staggers enemies small, has a reload time of 10.0 seconds, an attack speed of 0.30, and an attack delay of 0.15. | |
Night Light | The Night Light is a weapon that deals 66 damage per shot and has a clip size of 15. It also has a Fusion Cell ammo type which deals 78 damage and has a level requirement of 40. Its projectile type is a Beam and it has a projectile count of 1. It also has a Bash ability that does 15 damage and a Critical ability that deals 100% more damage. Its Range penalty is -50% and its Sound level is Loud. It also has a Stagger ability that is Small and a Spin-up ability that takes 0.03 seconds to activate. It also has a Charge ability that takes 1.0 (optional) seconds to activate and a Charge penalty of -50% (optional) | |
Old Guard’s 10mm SMG | The Old Guard’s 10mm SMG is a powerful weapon that deals increased damage and has a faster fire rate. Additionally, it has the Anti-Armor legendary effect which increases its damage against armored targets. | |
Whistle in the Dark | The Whistle in the Dark is a level 30, 40, or 50 weapon that does 26, 29, or 33 damage, has a clip size of 20, and is a beam projectile type. It has a range penalty of -50% and a sound level of Loud. It also has a bash of 15 and a critical hit bonus of 100%. Its attack speed is 0.67 and its attack delay is 0.25. | |
The Dragon | The Dragon is a black powder gun that fires four projectiles at once. It has a critical hit bonus of 100%, a range penalty of 50%, and a sound level that is loud. It also staggers opponents small and has a reload time of 13 seconds. Its attack speed is .83 and it has no attack delay. It also has a draw time of .25 seconds and a sight of .20. | |
Gauss rifle | The Gauss rifle is a level 35 or 45 weapon that does 125 or 140 damage, has an area damage of 15%, a blast radius of Inner: 100 Outer: 125, a projectile count of 2, and a bash of 15. It also has a critical chance of 100%, a range penalty of -50%, a sound of loud, and a stagger of small. Its charge time is 1.00 seconds and its charge penalty is 0.50. It takes 4.20 seconds to reload and has an attack speed of 0.83 and an attack delay of 0.15. The bolt travels at 1.83 speed and has a draw time of 0.25 seconds and an unsight time of 0.20 seconds. | |
Brotherhood recon rifle | The Brotherhood recon rifle is a powerful weapon that deals a lot of damage. It has a clip size of five rounds and a projectile count of one. The beam it fires deals 60 damage at level 50, but it also has a 100% critical chance. It has a range penalty of 50% and a sound level of loud. It also staggers opponents small and has a reload time of 1.25 seconds. Its attack speed is 1.25 and its attack delay is 0.15 seconds. | |
Sole Survivor | The Sole Survivor is a unique weapon in Fallout 4. It is a laser pistol that deals high damage and has a large clip size. However, it has a range penalty and is very loud. It also staggers enemies slightly when hit. | |
Submachine gun | A submachine gun is a gun that fires small projectiles at high speeds. The damage and ammo for the gun depending on the level of the gun. The clip size for the gun is 50 rounds, and the projectile type is a beam. The projectile count is 1, and the stagger is small. The reload time for the gun is 3.23 seconds, and the attack speed is 2.20. The attack delay is 0.15 seconds, and the draw time is 0.15 seconds. The sight for the gun is 0.20, and the unsight is 0.20. | |
Vox syringer | The Vox syringer is a weapon that allows creatures to speak. It is a level 1 weapon that does 7 damage, has a clip size of 1, and a projectile count of 1. It has a bash of 15 and a critical of 100%. It has a range penalty of -50% and a sound of silence. It staggers small creatures and has a reload time of 10.0 seconds. It has an attack speed of 0.30 and an attack delay of 0.15. It can be drawn in 0.25 seconds and can be unsighted in 0.15 seconds. | |
The Black Knight | The Black Knight is a rifle that does ballistic damage. It has a clip size of 5 and an AP cost of 28. It has a value of 40 and a weight of 6. | |
Perfect Storm | The Perfect Storm is a powerful weapon that fires a single beam of energy. It deals increased damage and has a shorter-range penalty than other weapons. Its sound is loud and it can stagger enemies. It has a slow reload speed and a short draw time. Its sight is good, but its insight is poor. | |
Whistle in the Dark | The Whistle in the Dark is a level 30 / 40 / 50 weapon that does 26 / 29 / 33 damage, has a clip size of 20, and has a projectile count of 1. Its projectile type is a beam, and its range penalty is -50%. It has a sound of loud, a stagger of small, and a reload of 1.93. Its attack speed is 0.67, its attack delay is 0.25, and its draw is 0.35. Its sight is 0.20, and its insight is 0.20. | |
Combat rifle | The combat rifle is a weapon in Fallout 76. It has four levels and does more damage as the player levels up. It uses .45 rounds, ultracite rounds, or .38 rounds, and has a clip size of 20. Its projectile type is a beam, it has one projectile, and its bash is 15. Its critical chance is 100%, its range penalty is 50%, and its sound is loud. It staggers enemies a medium amount and reloads in 3.20 seconds. Its attack speed is 0.83, its attack delay is 0.30 seconds, and its draw time is 0.35 seconds. Its sight is 0.20, its unsight is 0.20, and its weight is 9. | |
Handmade rifle | This is a handmade rifle that does increase the damage the higher the level it is. It has a clip size of 20, and a beam projectile type. It also has a staggering effect, which means it can make enemies stumble. | |
Lever action rifle | The lever action rifle is a powerful weapon that can be found in the game Fallout 4. It has three levels of damage, each increasing the amount of damage dealt. It also has a small clip size of five rounds, and a beam projectile type. The beam projectile counts as one projectile, meaning that the player can only fire five rounds before needing to reload. The weapon also has a staggering effect on enemies, meaning that it can briefly stun them. It has a sound level of loud, and a sight level of 0.20, meaning that it is difficult to see where the weapon is being aimed. | |
Radium rifle | A radium rifle is a high-level energy weapon that does more damage than most other energy weapons but has a shorter range. It also makes a loud noise when it is fired. | |
Syringer | The Syringer is a level 1 weapon that does 7 damage and has a clip size of 1. Its projectile type is beam and it has a projectile count of 1. It also has a bash of 15 and a critical of +100%. Its range penalty is -50% and its sound is silent. It also staggers enemies small and has a reload of 10.0. Its attack speed is 0.30 and its attack delay is 0.15. | |
Tesla rifle | The Tesla rifle is a powerful weapon that fires a Tesla arc. It does high damage and has a large blast radius. It is especially effective against NPCs, but can also damage objects. It has a loud sound and causes staggering. It has a slow attack speed and a long draw time. |
Shotguns
Weapon Name | Description | |
Combat shotgun | The combat shotgun is a powerful weapon that deals a lot of damage. It has a clip size of 8, and it shoots beams that can stagger enemies. The weapon has a range penalty of -90%, meaning it is less effective at a distance. It also has a sound level of “loud,” meaning it can be heard from a distance. | |
Gauss shotgun | The Gauss shotgun is a weapon in Fallout 4. It is a powerful weapon that does a lot of damage. It also has an area damage effect, which means that it can damage more than one target at a time. The blast radius is small, but the projectile count is high, meaning that the Gauss shotgun can fire multiple shots before needing to reload. The weapon also has a bash attack, which can knock enemies down. The critical hit multiplier is high, meaning that the Gauss shotgun does extra damage when it scores a critical hit. The range penalty means that the weapon is less effective at a distance, and the sound level means that it can be heard from a distance. | |
Fancy pump action shotgun | The Fancy Pump Action Shotgun is a powerful weapon that deals a lot of damage. It has a sequential reload, meaning you have to reload it one shell at a time. It also has a clip size of 8, and a projectile count of 8. The weapon also deals a lot of bash damage and has a critical hit chance of 100%. However, the weapon has a range penalty of 90%, and a sound level that is very loud. It also staggers enemies when hit. | |
Double-barrel shotgun | The double-barrel shotgun is a weapon in Doom that does a lot of damage and can stagger enemies. It has a clip size of two, and a projectile count of eight. Its range penalty is -90%, and it makes a loud sound. | |
Pump action shotgun | A pump action shotgun is a weapon that shoots shotgun shells. It does more damage the closer you are to the target, and it has a clip size of 8. Its projectile type is a beam, and it shoots 8 projectiles before needing to be reloaded. It has a bash of 15, and it criticizes at +100%. Its range penalty is -90%, and its sound is loud. It staggers small enemies, and its reload time is 2.50 seconds. Its attack speed is 0.83, its attack delay is 0.50 seconds, and its bolt time is 1.00 seconds. | |
Pepper Shaker | The pepper shaker is a weapon in Fallout 76. It is a shotgun that fires fusion cells, plasma cartridges, or shotgun shells. It has a clip size of 50, and a projectile count of 8. Its bash damage is 15, and its critical damage is 100%. Its range penalty is -75%, and its sound is very loud. Its stagger is small, and its spin-up time is 1.00 sec. It reloads in 3.37 sec and has an attack speed of 2.20. | |
Salt of the Earth | The Salt of the Earth is a level 15 shotgun that deals 80 / 90 / 100 / 115 damage per shot, with a clip size of 2 and a projectile count of 8. Its beam projectile type causes small stagger, and its sound is loud. Its attack speed is 1.00 and its attack delay is 0.28. | |
Civil Unrest | Civil Unrest is a weapon that can be found in the game Borderlands 2. It is a shotgun that fires a beam of energy. The beam can hit multiple enemies, and the weapon has a sequential reload. The weapon becomes more powerful as the player levels up, and it has a damage of 55-95. The weapon also has a clip size of 8, and a projectile count of 8. The weapon also has a bash of 15 and a critical of 100%. The weapon has a range penalty of -90%, and a loud sound of loud. The weapon also staggers enemies and has a small reload. The weapon also has an attack speed of .83, and an attack delay of .50. |
Bows
Weapon Name | Description | |
Bow | The bow is a ranged weapon that fires arrows. Its damage and stats vary depending on the level of the bow. It has a clip size of 1, a projectile count of 1, and a bash of 10. The bow can be charged for 1.40 seconds to increase its damage by 100%. However, charging the bow for too long will reduce its damage by 70%. The bow can be reloaded in 0.10 seconds and has an attack speed of 0.83 and an attack delay of 0.23. | |
Compound bow | The Compound Bow is a weapon in Fallout 76. It has a Damage of 50-100, and a Clip Size of 1. It also has a Bash of 10, and a Critical of 100%. Additionally, it has a Range penalty of -50%, and a Sound of Quiet. Finally, it has a Stagger of Small and a Charge of 2.00 seconds. Its Charge penalty is -50%. | |
Crossbow | The crossbow is a ranged weapon that fires bolts. The bolts can be retrieved from enemies, and the crossbow has a clip size of 1 or 3. The crossbow has a damage of 55-70, and a bash of 15. The crossbow has a critical chance of 100%, and a range penalty of -90%. The crossbow is quiet and staggers enemies. The crossbow has a reload time of 2.83 seconds, an attack speed of 0.67, and an attack delay of 0.15. |
Heavy Guns
Weapon Name | Description | |
50 cal machine gun | This is a weapon that is used in the game Fallout 76. It is a machine gun that has a level of 25, 35, or 45, and does 29, 36, or 43 damage, respectively. It has a clip size of 250 rounds and a projectile count of 1. The bash damage is 15 and the critical damage is 100%. The range penalty is -50% and the sound is very loud. The stagger is small and the reload time is 5.00 seconds. | |
Cryolator | The Cryolator is a weapon in Fallout 4. It is a cryo gun that fires a single projectile that can freeze enemies. It has three levels, each with increasing damage and ammo capacity. The bash attack deals extra damage and has a chance to freeze enemies. | |
Gatling gun | The Gatling gun is a powerful weapon that does a lot of damage. It has a clip size of 250 rounds and can fire up to 1,000 rounds per minute. Its range penalty is 50%, meaning it does less damage the further away the target is. It is very loud and can stagger enemies. | |
Gatling plasma | The Gatling plasma is a level 30, 40, or 50 weapon that does 43, 50, or 58 damage, has a plasma core or ultracite plasma core clip size of 500, and is a missile projectile type. It has a bash of 15, a critical hit chance of 100%, a range penalty of -50%, and a sound that is very loud. It staggers opponents’ small creatures and has a reload time of 6.83 seconds. Its attack speed is 0.15 seconds or 2.2 seconds, and it has a draw time of 0.25 seconds. It has a sight of 0.30 and an insight of 0.30. | |
Kingfisher | The Kingfisher is a heavy weapon that deals 175 damage and has a harpoon ammo type. It has the Lucky prefix which gives it a chance to deal more damage and the Minor Lucky suffix which also gives it a chance to deal more damage. It has a clip size of 1 and a fire rate of 2. Its range is 120 and its accuracy is 83. It has an AP cost of 40 and a value of 126. It weighs 20.8 pounds. | |
Plasma caster | The plasma caster is a weapon in Fallout 4. It is a very loud weapon that causes enemies to stagger. The weapon has a clip size of 20 and a projectile count of 1. It has a range penalty of -50% and a sight penalty of -30%. | |
Final Word | The Final Word is a ballistic heavy gun that shoots Ultracet .50 rounds. It deals 29/36/43 damage and has a clip size of 250. The weapon prefix is Anti-Armor and has the Major effect of Rapid. The Minor effect is Resilient. The weapon is level 25/35/45. | |
Flamer | The Flamer is a weapon that shoots a stream of fire. It has a projectile count of 1, a bash of 15, a critical of +100%, a range penalty of -30%, a sound of normal, a stagger of small, a reload of 3.83, an attack speed of 2.20, an attack delay of 0.15, and a draw of 0.25. It has a sight of 0.25 and an unsight of 0.30. | |
Resolute Veteran | The Resolute Veteran is a ballistic heavy gun that is automatic and legendary. It has a suppressor’s prefix, a Hitman’s major effect, and a Steadfast minor effect. It does 86 damage, has a clip size of 250, a fire rate of 25, a range of 52, and an accuracy of 110. It costs 30 AP to use and has a value of 250. It weighs 21.6 pounds. | |
Gauss minigun | The Gauss minigun is a powerful weapon that fires a beam of projectiles. It has a very high critical chance, but suffers from a range penalty and is very loud. It also staggers enemies slightly when hit. | |
Light machine gun | The light machine gun is a weapon that does a lot of damage and has a large clip size. Its projectile is a beam and it has a range penalty. It also makes a lot of noise and staggers enemies. | |
Ultracite Gatling laser | The Ultracite Gatling laser is a weapon that shoots lasers. It has a high critical chance and a small stagger chance. It also has a loud sound and takes 4.866677 seconds to reload. It has a sight of 0.3, and an unsight of 0.3. | |
The Action Hero | The Action Hero is a ranged ballistic heavy gun that is automatic and legendary. It has a prefix of “Two Shot” and a major of “Rapid.” It also has a minor of “Rapid” and a level of 25/35/45. It does 29/36/43 damage and has a clip size of 250. Its fire rate is 114, its range is 204, and its accuracy is 47. Its AP cost is 30 and its value is 1049. Its weight is 18.0. | |
Pyrolyzer | The Pyrolyzer is a heavy weapon that has a suppressor’s prefix. It is level 30 / 40 / 50 and does 27 /? / 44 damage. It takes fuel as ammo and has a clip size of 100. It has a fire rate of 91, a range of 288, and an accuracy of 53. It costs 30 AP to use and has a value of 232. It weighs 26.63 pounds. | |
Gatling laser | The Gatling laser is a heavy gun that shoots powerful lasers. It can kill enemies in one shot, and sometimes they turn to ash. The Gatling laser is a legendary drop or a legendary craft, and it is level 25 / 35 / 45. It does 18 / 21 / 25 damage, and it uses fusion cores (Ultracite). It has a clip size of 500, and it can be increased with Power User. It has a fire rate of 182, a range of 204, and an accuracy of 56. It costs 30 AP, and it is worth 200 points. It weighs 18.0 pounds. | |
Harpoon gun | The Harpoon Gun is a Legendary Heavy Gun that can be found as a Legendary Drop or Legendary Craft. It does 125 / 150 / 175 Damage and has a Clip Size of 1. Its Range is 120 and its Accuracy is 6. | |
Minigun | The minigun is a heavy gun that shoots 5mm rounds. It is a legendary drop, meaning you can only find it as a rare drop from enemies, and it is a legendary craft, meaning you can only make it with the help of a weapon crafting station. It is level 35 or 45, does 20 or 24 damage, has a clip size of 500, and has a fire rate of 182 or 204. It is accurate from 47 to 204, has an AP cost of 30, and a value of 146. It weighs 18.0 pounds. |
Explosive Heavy Guns
Weapon Name | Description | |
Auto grenade launcher | The auto grenade launcher is a ranged explosive heavy gun. It is a legendary drop and a legendary craft. It does 3 damage per shot, with area damage of 107/117. It has a blast radius of Inner: 150 Outer: 500. It uses 40mm grenade rounds and has a clip size of 12. It has a fire rate of 100, a range of 120, and an accuracy of 55. It has an AP cost of 30 and a value of 225. It weighs 18 pounds. | |
Fat Man | The Fat Man is a heavy gun that shoots mini-nukes. It does a lot of damage and has a large blast radius. It is a legendary drop or craft, meaning it is very rare. | |
Hellstorm missile launcher | The Hellstorm missile launcher is a ranged explosive heavy gun that is a legendary drop or legendary craft. It does 1 damage, has an area damage of 110/115/120, a blast radius of Inner: 125 Outer: 400, and uses missiles as ammo. It has a clip size of 4 and a fire rate of 14. It has a range of 204 and an accuracy of 70. It has an AP cost of 45 and a value of 13.0. It weighs 13.0. | |
Broadsider | The Broadsider is a legendary heavy gun that deals explosive damage in a large area. It has a high fire rate and good accuracy, but it takes a long time to reload. It is a very powerful weapon, but it is also quite heavy. | |
M79 grenade launcher | The M79 grenade launcher is a high-powered weapon that fires explosive rounds. It is a legendary drop, meaning it can only be found as a rare item in the game. It is a heavy gun, meaning it takes up two weapon slots. It has a damage rating of 3, meaning it can take out most enemies with a single shot. It has an area damage rating of 87, meaning it can damage multiple enemies in a small area. It has a blast radius of 150 inner and 500 outers, meaning it can damage enemies near and far. It holds 40mm grenade rounds and has a clip size of 1. It has a fire rate of 3, meaning it can fire three rounds per second. | |
Daisycutter | The Daisycutter is a legendary explosive heavy gun in Fallout 4. It is a craftable weapon and can also be found as a legendary drop. The weapon is lightweight and has a damage of 1. It also has an area damage of 145, a blast radius of Inner: 250 and Outer: 650, and uses mini nukes as ammo. The clip size is 1 and the fire rate is 2. The weapon has a range of 117 and an accuracy of 64. The AP cost is 60 and the value is 300. The weight is 20.0. | |
Missile launcher | The missile launcher is a ranged explosive heavy gun. It is a legendary drop and a legendary craft. It levels up to 20, 30, 40, or 50. It does 1 damage, has an area damage of 105, 125, 145, or 155, a blast radius of Inner: 150 and Outer: 500, uses missile ammo, has a clip size of 1, and has a fire rate of 2. It has a range of 204 and an accuracy of 69. It has an AP cost of 45 and a value of 100. It weighs 20.0. | |
Crushing Blow | The Crushing Blow is a legendary explosive heavy gun in Battleborn. It has instigating and crippling legendary effects and does 3 damage. It has an area damage of 117, a blast radius of Inner: 150 and Outer: 500, and uses 40mm grenade rounds. It has a clip size of 1, a fire rate of 3, a range of 120, and an accuracy of 27. Its AP cost is 30, its value is 30, and its weight is 6.0. | |
The Guarantee | The Guarantee is a ranged explosive heavy gun that is a legendary drop or legendary craft. It has instigating, crippling, and rapid legendary effects. It does level 25/35/45 damage and has an area damage of 145/145/145. Its blast radius is inner: 250 and outer: 650. It uses mini-nukes for ammo and has a clip size of 1. Its fire rate is 2, accuracy is 64, and AP cost is 60. It has a value of 300 and a weight of 20.0. | |
Bunker Buster | The Bunker Buster is a legendary explosive heavy gun. It does 1 damage, has an area damage of 105/125/145/155, a blast radius of Inner: 150 Outer: 500, missile ammo, clip size of 1, fire rate of 2, range of 204, and accuracy of 69. It costs 45 AP to use and has a value of 100. It weighs 20.0 pounds. |