| Weapon Name | Description |
 | 9mm | 9mm is a Deacon St. John’s default pistol in Days Gone. It only comes in Junk condition. |
 | Beretta 92FS | There are two versions of the Beretta: an all-black model and a reverse two-tone model with a stainless steel frame, and a black slide. |
 | Eliminator | Eliminator is a handgun in Days Gone, you can one-shot kill Freakers using it. You can unlock it from the Wizard Island gun merchant at trust level 2. |
 | Glock 34 | There are many Glock 34s on walls, and tables at gun merchant shops and holstered on Deschutes County Militia members’ tactical vests. |
| Lil’ Stubby | Lil’ Stubby is a shotgun in Days Gone. It has three types, one is Level 1 – Junk Condition, one is Level 3 – Average Condition and the last is Level 4 – Military Spec Condition. |
 | PDW | PDW is one of the best pistols in Days Gone, it is a very rapid firing speed and high-accuracy weapon. |
| SAP9 | SAP9 is one of the best handguns in Days Gone. You can get SAP9 from the gun merchant upon visiting the Hot Springs encampment. |
 | SMP9 | SMP9 is an automatic sidearm in Days Gone. You can use SMP9 for one-on-one encounters. |
 | Tranquilizer | The Tranquilizer is a limited-use weapon provided by Sarah to subdue a Newt. Condition: Level 1 – Junk Condition. |
 | .22 Repeater | .50 BFG is a “one shot, one kill” weapon in Days Gone. .50 BFG has a rapid-fire rate, large clip, and minimal recoil. |
| 2×4 | 2×4 is one of the melee weapons in Days Gone. |
| Baseball Bat | The Baseball Bat is one of the melee weapons in Days Gone. |
 | Boot Knife | The Boot Knife is a piece of equipment. The Switch It Upskill will help you to deal twice the damage. |
 | Frag Grenade | Frag Grenades are weapons that you can find throughout the world in Days Gone.
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| Light MG | Light Machine Gun has a large magazine capacity, but it has low accuracy. |
| M50 Reising | M50 Reising is a weapon in Days Gone that has a high accuracy for ranged encounters, and also has a high rate of fire. |
 | MATADOR | MATADOR is a man-portable rocket launcher, but it is unusable in Days Gone. |
| Metal Bat | Metal Bat is one of the melee weapons in Days Gone. |
| MG45 | MG45 is a special weapon in Days Gone, which is very popular amongst NPCs. MG45 has a very high rate of fire. |
| MG55 | MG55 is a special heavy machine gun in Days Gone. You can get the upgraded magazine after defeating 85% of the total hordes. MG55 has very low recoil. |
| Molotov Cocktail | Molotov Cocktail is one of the thrown weapons in Days Gone. |
| MWS | MWS is a primary weapon that you can use at close to mid-range. |
 | PPSH-41 | PPSH-41 is SMG, and a primary weapon in Days Gone. PPSH-41 has a decent ammo capacity and rate of fire. |
| Ripper Club | Ripper Club is one of the melee weapons in Days Gone. |
 | RPD | RPD is a light machine gun in Days Gone. Whenever you start fighting a horde, RPD will be your starting weapon. |
| Stinger | Stinger is a submachine gun in Days Gone, it is based on the CZ Scorpion EVO 3A1. |
| SWAT 10 | SWAT 10 is an SMG, and a primary weapon, that has decent accuracy, and rate of fire. SWAT 10 doesn’t deal much damage as compared to other weapons. |
| Unknown NERO Weapon | Unknown NERO is a handgun in Days Gone. Unknown NERO is not quite efficient to use in the game. |
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