Here comes three Vault weapons with the latest update of Battlefield 2042. Stay on this page if you are eager to know everything about all the fresh updates. As always there are certain requirements to unlock these weapons. In this guide, you will find in-depth detail about these weapons and the easiest method to unlock them.
The recently added weapons are sidearm MP412 REX, SMG AKS-74U, and Assault Rifle ACW-R. You will be already aware of all these if you are not a first-timer. Notwithstanding, the way to manage all of them is obviously diverse from each other, and you should memorize them all if you want to have a strong grip on their use.
You need to complete different tasks to unlock them. It is recommended to unlock these weapons in solo mode since fighting against AI is much easier.
The MP412 REX
You will find it way difficult to unlock since it requires 60 kills using M44 otherwise the portal edition of M412. As well as with a secondary weapon, there should be 10 headshot kills. This secondary weapon could be any of them. The M44 revolver cannot be handled easily, it has a more lengthy single-shot headshot range that could be more than 100 meters. You need more shots to the body within the same distance. But if you miss your fires, it has no mercy. Therefore, it is suggested to play solo matches against AI.
You will need to have 100 kills while assisting with an edition of the AKS-70 or the AM40 either, in the portal. Including eight kills in one round, from a 25 meters distance, and all of it should be done with any assault rifle. If you utilize AM40 for both of these challenges, eight kills in a single round will not be a big deal.
For ACW-R, you have to make 100 kills and support with M5A3. Or it can be done through an ACW-R that is previously present in the portal. And with an assault rifle, 20 headshots. You can complete these two tasks at the same time. It is suggested to utilize the M5 A3 for this purpose. Rather you struggle to get something parallel to the old time on the portal.
After getting all these weapons successfully unlocked, you will find that there are no other types of ammunition and barrel attachments available in addition to the default only. M412 REX does not come up with any accessories, not even a single optic. All the available accessories are unlocked from the beginning.
M412 REX & M44: You may discover the Mastery Badges in the Player Card Overview. This is the only accessible setup for M412 REX. The only significant thing that you should remember is that it is comparatively more merciful than the M44. You will surely like the M412 REX as compared to M44. Since it has less damage capacity whereas the fire rate is way higher. Therefore, you require only one headshot or two body shots either utilizing M44 whereas the range should not be more than 100 meters.
On the other hand, the range requirement is only 20 meters when it comes to the M412. This small sidearm is liked by various players, therefore, unlocking and playing is surely recommended.
AKS-74U: It is fragile, especially when contrasted with AM40 or PBX. But it can be modified with some things to make a correct arrangement. Despite that, other SMGs will be still better than AKS. The arrangements that were made for the ACW proved very useful with the AKS too.
Those things are hefty barrels and laser side. It may be due to the equal benefits. AKS requires these advantages. Firepower with a little more range through the barrel. It also enhances through the laser side. These arrangements at least make this weapon something you can play with. Additionally, it badly requires a buff. It has a perfect figure of 1.25 for the headshot multiplier, which is purely flawless and can be found in all other SMGs.
ACW-R: For the ACW-R, there are some attachments available. Your weapon can be customized with these useful accessories. Further, few deviations that work great, like the fusion of the laser side and a hefty barrel. Along with a close-quarter optic from its lineup. Setting these things up will give you more power of fire along with range.
Furthermore, the proficiency of the hip fire from the laser-attached fight. The barrel lessens the fire rate to some extent. Also, recall becomes somewhat forceful. But sometimes, it seems that other accessories make the weapon very much feeble. Particularly, when the other assault rifles are compared. But this arrangement makes the play more enjoyable.
There is another thing that you have to be known about that ACW’s headshot multiplier is a little poor when compared to the other assault rifle multipliers. In ACW, it is 2 whereas normally it is supposed to be 2.15. Several players have experienced it in other rifles, such as AM40, M16, and advanced LMG at the time of release. This multiplier is like a bug for all the weapons named here. So, the same is the case for ACW as well. Right now, you should be aware of it but, hopefully, it will be set in future updates.